Excerpt: Sometimes the simpler a game is designed and presented the more fun it becomes. From European developer Ascaron, the hack and slash action RPG genre is something that they are trying once again to refine and improve upon. Today we look at Sacred 2: Fallen Angel, their latest attempt at perfection.
Excerpt: Released in 2004, the original Sacred game was a simple and cheerfully unabashed Diablo 2 clone that offered up some interesting ideas of its own as well as being very acessible to those new to the genre. Its sequel – Sacred 2: Fallen Angel – is an altogether grander affair with a similar mixture of intriguing character classes, many lush and detailed landscapes to wander, a huge variety of monsters to fight and quests to complete, two distinct campaigns to play through,...
Excerpt: Sacred 2: Fallen Angel is an action RPG in the vein of such hits as Diablo and Titan Quest. Set in the twenty-two square mile world of Ancaria, you are given the choice of playing as one of six unique characters through either a Light or Shadows campaign.
Conclusion: Most of Sacred 2's character is actually provided through visuals and sound. This is a real looker, with gorgeous sylvan scenes that include flower-strewn fields, dense forests, and babbling brooks, along with mountain and desert terrain reminiscent of postcards. Load times are practically nonexistent, except for those odd moments when you venture below ground for a bit of dungeon-crawling.
Pros: Solid, if mostly traditional game design, Wide range of quests, Good variety of enemies and monsters, Gorgeous visuals and offbeat audio.
Cons: Bugs make the game unstable, World map is massive and convoluted, Poorly developed main plot.
Summary: Sacred 2 is a action-oriented deep fantasy RPG where players are immersed in an epic journey through the medieval-like kingdom of Ancaria featuring pitched battles and a wide range of enticing quests.