Reviews and Problems with S.T.A.L.K.E.R.: Shadow of Chernobyl
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A creepy, mature, first-person sci-fi shooter.
Common Sense Media
10 February 2014
Summary: Parents need to know that the extreme violence and gore in this game make it an adults-only affair. Anomalies tear bodies apart, characters and animals bleed profusely when shot, and chunks of flesh fly freely when hit by more powerful attacks. It is possible to shoot others in the head, which results in a reward during multiplayer gameplay. This game offers online play , which Common Sense Media does not recommend for anyone under 12.
Summary: S.T.A.L.K.E.R. is a glimpse at the future of the FPS genre, though it is littered with potholes. It is not the perfectly alive, “realistic” and open-ended playground promised seven years ago, and technical faults make it very difficult for some folk to just start playing. Once again, ATI owners seem to bear the largest share of technical issues, but there are plenty of complaints from Nvidia users whose S.T.A.L.K.E.R.
Conclusion: Stalker Shadow of Chernobyl is an ambitious title from GSC, one that succeeds and amazes in some areas but almost horridly trips and stumbles along in others. Still I find myself liking the game and am willing to overlook its potholes. Stalker is a game, that for the moment at least, you’ll either find you can forgive and move on with it (patches applied), or condemn its flaws and never grant it the light of your day.
Excerpt: Survival horror games have traditionally excelled at putting you in tight spots against freakish enemies, while limiting your weapon supply to a rubbish pistol and a knife - if you're lucky you'd get a torch as well. While S.T.A.L.K.E.R. might look like a first-person shooter - albeit one in a large, free-roaming world - it's really an evolution of the classic survival horror genre.
Excerpt: After I first completed S.T.A.L.K.E.R.: Shadow of Chernobyl , my immediate compulsion was to play the game through again, all the way from the beginning. Not just because I was captivated by the superb storytelling; not just because I was mesmerized by the game's incredible atmosphere and next-generation graphics; and not just because it's a game quite unlike anything I've ever played.
Excerpt: S.T.A.L.K.E.R. is a survival sci-fi first-person shooter set in the near-future Chernobyl exclusion zone. According to the game story, there happens a second explosion in the heart of Chernobyl to generate the Zone - a 30 square kilometers area of the game - the place plentiful not only of radiation, but also of weird deadly anomalous energy, mutants, hostile NPCs and valuable artifacts.