Reviews and Problems with S.T.A.L.K.E.R.: Clear Sky
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S.T.A.L.K.E.R: Call of Pripyat Review [PC]
19 March 2013
Excerpt: There are currently two ways to visit the radioactive ruins of Chernobyl. You can spring for an , complete with Geiger counter test, radioactive protection suit and see the zone first hand. Or there’s a much cheaper alternative: take an excursion into the zone with only a fraction of the risk of succumbing to radiation poisoning with the S.T.A.L.K.E.R. franchise.
Problems From Original Still Present In This Prequel
22 September 2009
Conclusion: Concept: Make some tweaks to the mechanics of last year's ambitious FPS, and tell a new story set prior to that game's events
Graphics: The engine runs better on modest hardware this time around, and the atmosphere is still top-notch
Sound: Few titles integrate audio into the gameplay this well.
Summary: S.T.A.L.K.E.R.'s peculiar blend of RPG and FPS action is still intriguing, but my second visit to the radiation-poisoned fields of Chernobyl was less enjoyable. Exploring the haunting post-apocalyptic wasteland filled with mutated beasts and rivaling factions is worth the price of admission when the game runs well, but consistency is fleeting.
Excerpt: It would be easy to feel cheated. You play a game called "Stalker", and there's not a single celebrity in sight... Then you remember that the game is actually called "S.T.A.L.K.E.R." and that it isn't about violating a restraining order and tailing A-list movie stars down Hollywood Boulevard in the Californian sun, but instead there's some nonsense about a reverse-engineered acronym and you're spending your time hunting alien artefacts and trying not to be eaten by...
Conclusion: The PC version of Grand Theft Auto IV should have been the best version of the game. The keyboard and mouse combo is simply a better control scheme for this game and the PC version can offer a better-looking game than its console counterparts. Instead, it is still plagued by a myriad of technical issues and a lack of an active multi-player community. I suppose it is impressive that the game is still a lot of fun even with everything that pulls it down.
Conclusion: Overall, Clear Sky is a game with its fair share of problems. Bugs and technical issues are all too common and shouldn't be present in this capacity. The multiplayer, while fun at times, is difficult to get into and seems a little tacked on for a game in the FPS genre, where multiplayer is generally a primary focus. On the other hand, it is nearly unrivaled in creating a truly immersive and creepy setting.
Conclusion: Despite its shortcomings, S.T.A.L.K.E.R.: Clear Sky offers a compelling gameplay experience that will keep players entertained for a long time. The zone is a big place and there is a lot to see and do. There's no denying the game is hard, but there is also a genuine sense of accomplishment after successfully tracking down a valuable artifact and barely surviving the hostile anomaly where it was located, or dealing with a particularly nasty group of bandits or rival...
Pros: Open-ended gameplay;tense firefights;plenty to see and do;outstanding visuals;creepy environments make for interesting locations to visit.
Cons: Some erratic AI behavior;difficult missions can be frustrating;voice acting is hit and miss.