Conclusion: Rush For Berlin is a fantastic WWII real-time strategy title, with it’s unique offerings it breaks away from the historical pack. However it will take some time before we see if this has what it takes to become a landmark title, I believe it has good chances.
Excerpt: Getting into a World War II real-time strategy game is a challenge these days. So many have shown up on our doorstep the past couple of years that newcomers can only get the Nazi-weary public's attention by doing one thing wildly differently or everything incredibly well. You can put Rush for Berlin in the latter category.
Pros: Interesting and varied scenario design, Challenging artificial intelligence that hones in on your weak spots, Detailed visuals complete with destructible buildings and terrain, Battle sound effects so loud and realistic that you'll wake the neighbors
Cons: A little too by the book in comparison with other WWII games, Couple of AI and pathfinding niggles, Occasional visual slowdown in large-scale battles
Excerpt: I’ve played a lot of World War II real-time strategy games and unfortunately most of them have been mediocre at best. Crippled by bugs or questionable design decisions, these games have all done their part to drag down the WWII RTS sub-genre on their way to obscurity. It’s because of this that each new WWII RTS that comes by my desk elicits the same cold, clammy sweat as I imagine would accompany a notice from the draft board.
Excerpt: It has become a regular occurrence to find new games on the block using World War 2 as a backdrop. Rush for Berlin adds to the World War 2 theme, with a twist on how the war story is told. This...
Excerpt: Rush for Berlin, an introduction. World War II real-time strategy games are seemingly ten a penny these days. We seem to have had the whole gamut of World War II RTS games ranging from the accessible to the frustrating. In short any new World War II RTS that's going to appear on the scene better be good or have something original about it if it's going to succeed. Rush for Berlin certainly has its work cut out then if it's going to succeed.
Excerpt: Rush for Berlin covers the European theater of WWII by placing you in pivotal objective driven battles like Leningrad, Bastogne, Arnhem and many others. I wouldn’t call the Battle for Berlin pivotal in the battle sense but it’s in there too. It is a real time strategy game but one that does not include much building.
Excerpt: It’s hard not to think of subcategories within the real time strategy genre as members of a somewhat awkward and dysfunctional family. The roots of this particular brand of gameplay can often be traced back to The Ancient Art of War and Dune II-two games often considered to be the original parents from which all current RTS games stem. If that’s the case, then Rush for Berlin would have to be the proverbial black sheep of the bunch.
Excerpt: It is not easy these days to do something different in a well-played genre. I mean, when was the last time you really found something new in a Shooter or an RTS? Thankfully Srormregion has taken up the challenge with Rush For Berlin, a solid WWII RTS that adds a new element to the game: time management. The game is set in the last part of World War II, when the allies were rushing towards Berlin.
Excerpt: Get your combat boots, helmet and double rations of vodka ready. No, it's not another night out on the town with the GF! staff, it's Rush for Berlin, the latest WWII strategy game. Stop groaning, it actually isn't that bad. Especially after a couple double rations of vodka. Check in with GF!'s shell-shocked and stodgy wargamer, Sean, for more irreverence and colorful insights than you can shake a potato masher at.
Summary: Rush for Berlin is a very solid entry into the overpopulated World War II strategy genre.
Pros: Great 3D graphics and full camera control immerse the player in the action as well as excellent sound and music throughout; unique focus on the WWII era sets this game apart from the rest and hundreds of units make for endless in-game strategies; plethora of multiplayer modes.
Cons: The cutscenes leave something to be desired; campaigns seem a little short; voice acting is simply terrible; StarForce protection scheme is awful.