30 Reviews in 30 Days, Day 21 – Runespell: Overture
7 October 2012
Excerpt: Last year, Runespell: Overture came out of nowhere to make my Top Ten Games of 2011 . The game really surprised me, and I had to give it to the developer, Mystic Box, for managing to find a way to do something that really intrigues me: combine two disparate game types into one game.
Summary: Runespell: Overture is a surprise that came out of nowhere, and is a fun, addictive game that I got hooked on so badly I started dreaming of Mythic Poker in my sleep. I’d recommend it to anyone who likes poker or interesting games in general.
Excerpt: Mystic Box brings us Runespell: Overture a poker based fantasy game based in medieval Europe. Runespell’s system of card collecting, trading, and battles has intrigued me with their new “hybrid” type of game, Using poker …
Excerpt: You know, it's not very often that I'm sold on a game based on the initial premise alone. Alright, well that's probably a lie, but saying something like "I frequently buy games based on their unique premise!" doesn't flow very well when I'm trying to segue into a game that genuinely stood out. Or stood up while everyone was sitting. The point is Runespell: Overture is different.
Conclusion: Conversations all end up at the same point regardless of which dialogue options you pick; they’re simply for show. It’s a frustrating decision to buyers that may expect more, and prompts questions over why Mystic Box didn’t just take the conversations away entirely. Obviously independent games are unable to create huge RPG worlds, but there was an opportunity to create a larger-scale experience that seems to have been lost.