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Rome-total-war.383027
7.6 out of 10

Rome: Total War

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Reviews and Problems with Rome: Total War

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Rome: Total War Mod - Europa Barbarorum

The Wargamer
9 November 2012

Expert Review

The Wargamer
9 November 2012
  • Excerpt: Europa Barbarorum started off in 2004 as a project to help the Creative Assembly with the portrayal of the “barbarian” factions planned for the game, with the team gathering a huge amount of historical data and sources to give CA the best historical basis for the game possible. As is obvious to anyone who has played the unmodified RTW, they did not succeed, and decided to create a mod for the game instead.
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Overall 9
9.0

Rome: Total War

GamesRadar
24 June 2012
  • Pros: Unmatched battle size and scope, Wide range of factions and units, Excellent balance of gameplay
  • Cons: Sometimes silly enemy AI, Plenty of glitches, Big battles will tax your hardware
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Overall 9
9.0

Rome: Total War

Fragland
19 June 2012
  • Excerpt: Wij zijn het jaar 270 voor Christus, alhoewel niemand wist dat er 270 jaar later een zekere Christus geboren zou worden (en nu 2004 jaar na die gebeurtenis weten we nog altijd niet zeker of die Christus nu wel geboren is, maar ja), oftewel zeggen en schrijven we dat we aan de wieg staan van de Romeinse beschaving.
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Rome: Total War Review

VideoGamer.com
1 December 2006
  • Excerpt: With the second series of Time Commanders in full swing at the time of writing, now seems like an opportune moment to publish a somewhat belated review of the third game in The Creative Assembly's Total War series. Time Commanders is an appropriate reference to cite in the introduction for this particular game, because had it not been for the first series of the program, I wouldn't have taken the trouble to buy the game - and what a mistake THAT would have been.
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Overall 10
9.5

Rome: Total War

The Gamers Temple
4 May 2006
  • Excerpt: The Total War series began in Feudal Japan, passed through Medieval Europe, and has now arrived in Ancient Rome. The gameplay has always been solid, but with every iteration the series has improved upon itself and in Rome: Total War (RTW) it is firing on all cylinders. If you’re a strategy gamer you’ll love the game’s blend of strategic empire building and real-time tactical battles featuring thousands of troops.
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Rome: Total War

GameClubCentral
31 July 2005
  • Conclusion: If this is your first introduction to strategy gaming, Rome: Total War will get you off to a good start. Only problem might be that it will set the bar with which you measure other strategy games very high. That is a good thing though!
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Overall 8
8.0
Gameplay 8
8.0
Graphics 8
8.0
Sound 8
8.0
Storyline 6
6.0
Replay value 9
9.0

Expert Review

Video Game talk
4 April 2005
  • Excerpt: It�s not too often that a game can blow me away on almost all aspects of it�s being. Rome: Total War was one of these few games that seemed to take control of me from the moment I started the first training session, all the way to the first time my family took control of Rome itself.
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Overall 9
9.4

Rome Total War

Deaf Gamers
10 March 2005
  • Conclusion: Without a doubt the greatest strategy game we'll see in 2004. Rome Total War does so many things in such a spectacular fashion that it's easy to forgive the fact that a multiplayer campaign still hasn't been added to a Total War game.
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Overall 9
9.0
Value for money 8
8.0
Gameplay 8
8.0
Graphics 10
10
Sound 9
9.0
Addiction 10
10

My Roman Holiday

GIN
14 February 2005
  • Excerpt: By hook or by conquest, total control of Rome is the aim in Activision's Rome: Total War, latest in the Total War series that started with Shogun: Total War and continued with Medieval: Total War. Now you get to compete for the Title of Emperor of Rome! That is in the grand campaign game. There are also smaller campaigns and individual battles that can be played when time for the long campaign is not available.
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