Summary: RollerCoaster Tycoon has to be one of the best games out on the et right now because of its concentration on fun and good design. Not only do the awesome graphics and sounds make the game great, but also the ability to design in an unlimited number of ways really makes this game fun and addictive. The bottom line is that this game is for just about everyone, and especially for those people who love strategy and design.
Excerpt: You are the owner/manager of a theme park. You must decide what to charge for admissions, which rides to build (and where to put them), how much staff to hire, and more. Your decisions affect your profits, as you must entertain the most people possible and keep them interested enough to stay and spend their money.
Excerpt: Publisher: Hasbro Interactive Developer: Hasbro Interactive System Requirements: Pentium 90 CPU Windows 95/98 16 MB RAM 4X CD-ROM drive 50 MB free hard drive space 1 MB SVGA card Windows 95/98 compatible sound card Direct X 5.0 (included) Mouse Rating: E. For Everyone Da Installation This game couldn't be easier to install… The only question you should have to ask yourself is, full installation or minimum?
Excerpt: Finally I can play a game longer than 15 minutes! I absolutely fell in love with RollerCoaster Tycoon when the demo came out a month or so ago. I couldn’t wait to see if the final game had everything that I was hoping for. After about 20 hours of gameplay, I think that I can honestly say that the final full version has both the strategic balance and varied gameplay to make RollerCoaster Tycoon one of my favorite games of all time.
Excerpt: I was walking through Staples a few weeks ago and I saw a demo running of what looked like a really cool game, and I was thinking to myself that it looked like something I would like to try out. A couple days later the Corkscrew Follies expansion pack and the original Rollercoaster Tycoon were plopped onto my desk. This tells me never to go shopping for office supplies with my editor ever again.
Excerpt: For as long as I've been playing PC games, I've enjoyed those that provide an experience you simply can't get anywhere else. I've especially enjoyed the games that make up the "God game" genre, like Civilization and Sim City . So, it comes as little surprise that I'd be interested in a game like RollerCoaster Tycoon . Although not really a "God game," you are in charge of all operations of an amusement park. Sound like 1995's Theme Park ?
Summary: MicroProse's RollerCoaster Tycoon is a combination of two somewhat popular PC games: Coaster, an older game from Disney in which you design roller coasters, and Bullfrog's Theme Park, about the trials and tribulations of running an amusement park. Now, Chris Sawyer, the developer behind the very addictive and somewhat zany Transport Tycoon, has developed a brand-new amusement park simulation, with an emphasis on creating funky new roller coasters.
Excerpt: Lorsqu'une simulation de parc d'attraction est réalisée en collaboration avec un véritable concepteur de parcs (Chris Sawyer, concepteur de montagnes russes chez Six Flags à l'époque), ça nous donne une vraie bombe. Dans Roller Coaster Tycoon, vous allez pouvoir construire votre parc. Pour cela, choisissez tout d'abord votre scénario, il y en a une vingtaine en tout, mais seuls 5 sont disponibles au départ.
Conclusion: Ratatouille für PC und PS2 ähnelt zwar in vielerlei Hinsicht der NextGen-Version, allerdings glücklicherweise ohne deren Frustpotenzial durch unfaire Stellen. So eignet sich die fröhliche Hüpferei mit ihrer süßen Grafik und kleinen Reaktionstests besonders für Nachwuchsspieler. Innovationen und übermäßig langen Spielspaß sollte man sich davon natürlich nicht erwarten, aber Fans von Remy und Co. machen mit dem Kauf nicht viel falsch.