Summary: Funny, addictive, satisfying and cool. Rogue Legacy is an awesome platformer hack n slash rogue-like that uses the best elements of 8bit platformer action games and adds in a broad range of original and cool ideas.
Summary: Oh man where do I begin? Well let's start with the overall praise this game has garnered, and it's completely unwarranted! I'm having a confused time understanding why this game is being praised by so many simply based on its difficulty? Is this game hard? Yes. Is it fun to play? NO NO NO NO NO NO! I've never understood why people enjoy voluntary frustration and unnecessary difficulty. There is such a diminished sense of progress.
Summary: Wow one of the most addictive games ever released and a bargain seeing as it's a cross buy title for all forms of Playstation. This gem has cost me hours of my life but I don't regret it one bit.
Summary: When I first started playing Rogue Legacy, I thought to myself that it wouldn't be good for more than 15 minutes at a time, and maybe it was better suited as an iOS game. Then I started getting into it. Then 2 1/2 hours flew by, and I was still playing. It's addictive gameplay, challenging you to get further and further each successive trip. If you like old-school Castlevania games, this feels like the genre perfected.
Summary: This game is kinda like crack. You enjoy it while you are on it, but then feel sh*tty afterwards because you didn't really accomplish a lot. Then you'll do it again later. It's kinda got a little Dark Souls to it in it's high volume of death and risk/reward/leveling set-up. Overall a good game, but not as good as the time you will sink into it warrants. Like I said, it's a bit cracky.
Summary: Rogue Legacy is a 2D platformer hack'n'slash with a number of quirks to break the formula. These include: -It's tough. No, not Demon's Souls tough, but TOUGH!! -Every time you start out, unless you choose to nail the level down, the castle changes layout. -Every time you die, your next trek will be with a character of you predecessor's bloodline, but they might have an 'ability' - this can be anything, from short-sightedness, colour-blindness, or even be stuck in an...
Summary: I've died more times in the past hour than my entire play through of Dark Souls 2. Brutal, sinister, and flat out unpredictable, Rogue Legacy sounds like it should be un-fun. But the more I yell "THAT'S BULL****" the more I find myself charming up to its unfair mechanics and homages (one of my "heirs" is/was "Lady Shanoa").
Summary: Rogue Legacy is endlessly addictive, frustrating, challenging and often hilarious. Every minute with this game is a joy, and I found myself saying "just one more round" 10-15 times in a row. I can't recommend this enough, so just buy it now.
Summary: Really enjoyed this game very enjoyable and alot of fun picking different characters with different traits which mix up gameplay quite alot and they are all part of the same family, you should pick this up for something to play until september