Summary: Implement the dodge mechanic you brought to the pc version, fix the stun-lock that a number of enemies can keep you in when in groups, implement a longer cool down for enemy's ranged attacks and you will truly have a stellar game, easily deserving of a solid score. A fair bit of balancing would improve this game to an amazing extent. As it is, however, it's more or less just wasted potential. There is a true quality game here, and it's easy to see.
Summary: I will love to say that this game is great, because I like the Pirates Of The Caribbeans plot. But after 3 hours of play the game slowly dies to *something* that could been good. The graphics are bellow average, the history line in the plot is week and hollow, and the game play is poor and annoying. But I'm not that surprise about it.
Summary: Risen 2 is not a completely terrible game, it does seem very low quality though. For what it's supposed to be shown off as it's supposed to be a pirate RPG.. not really so. It's more so an RPG - with "pirates". There isn't much pirating - in fact you spend all of your time in this game on land.... Your main quest is pretty straight forward find 4 "artefacts" and seal away a Titan Goddess named Mara.
Summary: I rented this a couple days ago. I haven't played such a broken game since trying the first Two Worlds on 360. Annoying screen-tearing. Tiny text (I sit ten feet away from a 42" set) that makes me squint. The bloom/brightness whatnot in the game can get amazingly bright. The menu system doesn't make sense, and drags the game down even further. The sad thing is the basic things in the game I love, such as the setting and not too serious storyline.
Summary: Risen 2 is pretty much what you should expect if you played Risen; buggy, unpolished, a little ugly at times but heaps and heaps of fun. The sword combat starts out a little clumsy and basic but as you progress it becomes much more enjoyable. Also, you get to use Muskets.....MUSKETS!! They even have a lovely puff of smoke when you fire them!
Summary: If you enjoyed the first Xbox 360 port of Risen, there's no reason why you wouldn't like this game as well. Wizardbox have done a much better port this time, and while not perfect, it's certainly better than the first. In terms of gameplay, if you've also played the original Risen, then you have a good idea of what to expect. I am a big fan of the first game (shoddy port and all) and I'm about 15 hours in Risen 2 now.
Summary: "Risen 2: Dark Water," is an RPG in 3rd person, developed by German company Piranha Bites and produced by Deepsilver, and following the RPG "Risen" 2009. The game's story follows the trajectory of the unnamed protagonist of the first game, that after the events of this, is allied to the soldiers of the Inquisition, and is in the sea stronghold of Caldera, in a land where ancient beings (Titans), which helped Gods to make the world, and who were banished by the gods for...
Summary: Risen 2 is still a great game. But Piranha Bytes should look for another developer for their console-ports. I am not a graphics freak, but a bug free and lack free game is recommended for a good score.
Summary: By turns, "interesting" and "utterly broken" RISEN 2 for XBOX 360 is a technical mess with hitching, lockups, poor LOD, collision errors, toons walking thru toons, objects spawning within objects and other foibles. A late-cycle example of technical mastery, RISEN 2 is not; as an offbeat, more stylized RPG, the game's focused success, if any, is on pirate adventure with limited mystical overtones.