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Rise of Nations: Rise of Legends
6.7 out of 10

Rise of Nations: Rise of Legends

Conquer the World Campaign The immensely popular Conquer the Read more

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Reviews and Problems with Rise of Nations: Rise of Legends

Showing 1-10 of 67
Overall 8
8.0

Rise of Nations: Rise of Legends

Game Over Online
27 May 2015
  • Excerpt: Rise of Nations did not revolutionize the real time strategy genre when it came out in 2003 but it did polish many of the mechanics and offered some evolutionary enhancements to PC strategy.
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Overall 4
4.0

Duke Nukem Forever Review

AtomicGamer
14 June 2011
  • Excerpt: Duke Nukem Forever is a long-lost relic, the result of an archaeological dig that brought back something from an era seemingly long past, then spit-shined and put on display with the hopes that someone is still around that appreciates what little it can do.
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Overall 8
7.5

Expert Review

Eternal Gaming Network
25 February 2011
  • Excerpt: Making a standout strategy game in this new era of gaming is a tough task, thanks in part to Big Huge Games' earlier effort, Rise of Nations. In the Age of Empires realm of Real Time Stratgy's (RTS), Rise of Nations was the pinnacle of deep and broad gameplay, featuring a huge variety of nations,...
  • Pros: Graphics, artwork, and a solid multiplayer experience.
  • Cons: Weak sound effects, lose story line, some minor gameplay issues.
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Overall 8
7.5

Rise of Nations: Rise of Legends

Strategy Informer
27 March 2007
  • Conclusion: All in all, however, I liked the game and enjoyed my time playing it. The turn based combined with RTF is unique and fun, providing a little time for thinking and not so much twitchy trigger finger.
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Dark Messiah of Might & Magic

Hooked Gamers
3 November 2006
  • Conclusion: Dark Messiah also contains some multiplayer content - but it is a totally separate game that has been developed by a different company. It comes with your purchase of Dark Messiah, but you will have to download it over Steam even if you have purchased your copy in stores.
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Expert Review

GamerDay
11 October 2006
  • Excerpt: “There is a world unlike ours—a world in which legends live and die, where magic and technology vie for dominion, and where mysteries buried for a thousand years have now been uncovered, to catastrophic effect. This is the world of Aio.
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Overall 10
10
Value for money 10
10
Gameplay 9
9.0
Graphics 10
10
Sound 10
10
Addiction 10
10

A New Legend

GIN
9 October 2006
  • Excerpt: It has been a long time since I was excited about a real-time strategy game. And that is ironic, because I was not originally supposed to review Rise of Legends but am filling in because of problems the original reviewer was having (of a personal nature, not with the game).
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Overall 6
6.0
Gameplay 5
5.0
Graphics 6
6.0
Sound 3
3.0
Storyline 4
4.0
Replay value 8
8.0

Expert Review

Video Game talk
19 September 2006
  • Excerpt: Being a fan of the real time strategy genre I was pretty excited to get my hands on Rise of Legends. Developed by Big Huge Games and published by Microsoft, Rise of Legends looks to improve and expand on the large success of its predecessor Rise of Nations.
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Rise of Nations: Rise of Legends

GameClubCentral
8 September 2006
  • Conclusion: Some units are fun to play and the ability to conduct a drawn out suffocation of the enemy is always a good thing for me!
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Overall 6
6.0

Expert Review

GamesFirst!
5 August 2006
  • Excerpt: Microsoft Game Studios seemed to have a slight misstep with Age of Empires III, a fun if not limited RTS that almost redeemed itself with the home city feature. Rise of Nations, another MGS production under the development of Big Head Games was a beakout hit and critically acclaimed.
  • Pros: ups: Excellent artwork, good balance of technology and magic
  • Cons: downs: Terrible storytelling and voice acting
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