Reviews and Problems with Rise of Flight: The First Great Air War
Showing 1-10 of 20
6 September 2013
Summary: This in-app purchase model needs to die. You spend $40 to $60 to buy the game, and it only comes with a handle of aircraft and it costs $7 to $10 to buy more aircraft and options. Avoid this junk, don't let in-app purchases be a thing.
Summary: Unbelievable sim. It's simulations like this is why I got into PC gaming in the 80's. This with a decent flight stick, a throttle system and TrackIR, and your there. For the first time since the old mech0sim 'Earthseige' This sime lets you finally get the fighter high, which is coming back to base,out of ammo, several kills under your belt, and your craft has horrific damage, which may compromise your landing. -Awesome!
Summary: Simply the best WW1 Combat Flight Sim there is out there. The aircraft and objects look gorgeous even to this day. During the very often sales you can acquire the aircraft very cheaply and enjoy them by yourself or with friends. This is my favorite CFS so far and I look forward to what else these developers can do!
Summary: Flightstick required should have been painted all over the website. I read the journal of the PC Gamer pilot and thought this game sounded like fun. I was horribly wrong. The flight model is terrible, you have the owner of one of these planes in the review section telling you it is wrong because he owns the real thing and has compared the two. If real planes were this un-flyable no one would have survived their first flight in all likelihood.
Summary: I have ROF, and I am here to tell you WITHOUT A DOUBT that the Fokker Dr1 flight model is NOT accurate! And before you say "how would you know that?" , let me just say... Because I own one! I am the owner of a full size Fokker Dr1 Triplane that I have been flight testing for the past three months. Look up "vongrube" on YouTube and you can watch my flight videos. The ROF Dr1 flight model is horrible! Watch my videos.
Summary: I cannot even give this game a (1) because the majority of the games content does not even come included. You have to pay for it extra. Out of the box, you only get a handful of airplanes as standard, the rest you have to buy at 7 to 15 dollars each. AFTER this you can then by upgrade packages for which cost 5 dollars and add things like lights and dials to the aircraft. You also have to buy these upgrades for each airplane. Rubbish.
Summary: Some of the earlier reviews are out of date and should be re-evaluated. In May 2011 the developer released the 1.019 superpatch that added a dynamic campaign to the game and the game has been extremely stable on my machine. This at no extra cost to the customers who already paid. The game plays fine with just a simple Logitech Extreme joystick without TrackIR. It supports padlock, snap view and all other normal features.
Summary: Rise of Flight is a first rate flight sim and probably the best all around World War One sim currently available. The graphics are outstanding, and the developer has included a number of scaling options to fit a wide range of PCs. Any standard joystick will work fine for controls. The flight model is very good, with each airplane having its own unique personality - none feels generic.
Summary: If Rise of Flight were to be graded only on excellence of its flight model, it would deserve an 11 here. Seriously, speaking as a RL pilot with a couple of decades of professional flying behind me (military and civilian), RoF is pretty much the only PC flight sim I've played that feels like a plane. And yes, all you Il-2 fans, I've played that.
Summary: You can tell right away this is a great Combat Flight Sim...the potential for the future seems limitless. I received mine after pre-ordering it (original Rise of Flight release) and have been enjoying it ever since. Like all new games there were a few bugs and areas that needed to be refined, but those have all been addressed. What is exceptionally nice is that you have developers who have been continuing to work and further develop this game.