Summary: A deceptively simple looking god game. Capable of being as simplistic or in-depth as you want to play. There are plenty of challenges/achievements to pursue for unlocks that enhance the game. The music is nice, but very short and not as varied, graphics are simple but fitting to the game play/style.
Summary: Reus is not really a God-game, despite being advertised as such. You control up to four avatars that each have their own abilities; one can create oceans, another mountains, yet another one forests and the last one can create swamps. They also have abilities that allow you to "plant" resources in each zone.
Summary: Reus isn't a god game, it's a puzzle game. There is no freedom to design and manipulate a world, simply a collection of tiny villages that you have to fit limited numbers of resources into and learn the synergies. The graphics are terrible, really poor for a PC game they look like a cheap tablet game or a Flash game! To make matters worse the performance is atrocious.
Summary: Really nice game, at first i was a bit sceptical about its depth, but after playing some time i still can't get enough of it. There is always something else to unlock and the later developments are quite challenging.
Summary: A really fun god game that is quite polished out of the "box" (it is a digital game) which is nice to see as so many games (especially AAA titles) come broken and need lots of fixing. This game is reasonably easy to pick up and hard to master which I like a lot. it has many aspects to it and picks up on the god genre which has not been developed much. For 10 dollars you are going to get more fun and a lot more play time than most of the 60 dollar "AAA" titles out there.
Summary: A really nice polished god games. Were you control four giants and have to help the humans out and sometimes destroy them. The graphic and music has a casual feeling to it, which is not a bad thing, since it fit's the game very well. The game-play starts out small, but just you wait. When you get farther into the game the difficulty will scale as well since new options are added and there are more things you will have to control and keep an eye on. And it's just 10$.
Summary: Bland, boring and uninspired. There are good indie games out there that, while simple, provide a more fun gaming experience than mainstream games ever could. But Reus is certainly not among them. It combines the worst aspects of console mainstream gaming (obligatory tutorials, extreme simplicity, pointless repetition, to name a few) with an amount of depth you would come to expect from a Newgrounds flash game released in 2000.
Summary: If you like god games, this is a rare gem. Its casual looks might make you think it's gameplay is equally casual. It's not. Reus sports tremendous depth and will keep you glued to the screen for hours on end. To top all that: it's just 10 bucks! No-brainer.