Summary: I had read reviews and thought this game was to be similar to Left for Dead. I knew it wasn't four players but I thought it was to be a similar type game. I was wrong it doesn't play at all like L4D. I have L4D 2 but its not as good as the original. I really like L4D and was trying to find something similar. the game is probably good but it wasn't what I was looking for and only played it once.
Summary: It's becoming clear to us that Capcom hates PC gamers. Re4 doesn't have mouse support. Re5 took several months to be released. ORC couldn't be preordered, and while Capcom is making noises about an Re6 port, there's no ETA for it, so don't hold your breath. Re5 is probably going go down in history as the most hated game in the series, at least as far as hardcore fans are concerned.
Best Resident Evil game I've played... but has it's flaws.
16 April 2012
Summary: The game is great it has good graphics, a good story, and it's always fun to blow off zombie heads. On the other hand it has it's flaws. As far as I can figure out you can't buy just ammo for guns you have to buy the whole gun again. At first I didn't like it when they started to move away form the horror survival genre but I've started to like it now and so far this is my favorite and I've played Code Veronica X, Outbreak 1 and 2, Resident Evil 1, Zero, and Resident...
Summary: If you haven't already played this or Resident Evil 4, you'll be surprised at the differences. I'm not gonna' review the typical graphics/controls/gameplay so much in a cliche way. Yes, the control scheme is overhauled and I enjoy the close-quarters camera instead of fixed angles around blind corners. Yeah, the enemies are harder/smarter. Yeah, it looks great. It is a good game on its own.
Excerpt: "...The fifth instalment in the Resident Evil franchise differs considerably from its predecessors in a number of ways. First of all, whilst the game is still played in third-person, the game no longer requres you to move through a series of static pre-rendered screens, but rather adopts the standard moving viewpoint as used in games like Tomb Raider. Secondly, though the game is still nominally the same, in that it requires you to kill hordes of ...
Pros: technically impressive visuals, action is fun for a while
Cons: repetitive, does the same thing as a lot of other console shooters, feels generic
Conclusion: RE5 is a great game spoiled by atrocious controls. I mean the worst ever. These are the main problems: You can't move while reloading, aiming, or shooting; instead you become rooted to the spot and therefore hopelessly vulnerable to attack. When aiming the sight is often (although, oddly, not always) wrenched away from the point already centred so you have to find your target again. And you can't jump or crouch unless prompted. What the hell is that all about?