Excerpt: "...my god, what's happened? Seriously! The resident evil franchise made its reputation for being tense, slow paced, horror games. You were allways low on ammo, and the game was just as much about avoiding enemies as it was killing them. This game is the total opposite. Resident Evil 4 changed the engine and playstyle of the game. Puzzels were all pretty much removed in place of real time action sequences, more guns and bulletts, and a lengthy game ...
Pros: a fun multiplayer game
Cons: its not resident evil, its not gory, its not scarey, and single player mode has many problems
Conclusion: As a consol game this may be very good, I don't know as I have only played the PC version so can only review it as such. For a PC game however it is so apalling it is unforgivable. A fixed over the shoulder view (as in Gears of War) with a limited...and I mean limited...view. Terrible camera angles as you move from room to room with a better view of your characters right ear than the room you are entering. Awkward inventory system.
Summary: Joueur de la première heure depuis "resident evil 1 director's cut" sur PSX, en passant par l'extraordinaire "Code Veronica" sur Dreamcast, je ne peux que m'attrister sur le sort qui a été réservé a cette série par Capcom. Fini les quêtes, fini les manoirs pitoresques, les demeures inquiétantes, les décors sublimes, les énigmes, les sursauts de peur...
Pros: Graphismes corrects
Cons: jouabilité nulle, intérêt très limité, ce jeu a manqué son créneau en succombant à la mode