Excerpt: I wanted this to be simple. What we've got here is an original IP that houses thought-provoking sci-fi concepts and a decidedly non-objectified female lead. It was released by a publisher not generally inclined to take massive, big-budget risks, and it shares its title with a Robert Pattinson...
Excerpt: It's probably easy to make a joke about Remember Me based on its title, as the fact is that many of the key moments will prove to be forgettable for many players, but there are many other moments that do stand out, as well - and it's those moments that make me at least weakly recommend against this...
Excerpt: based on its title, as the fact is that many of the key moments will prove to be forgettable for many players, but there are many other moments that do stand out, as well - and it's those moments that make me at least weakly recommend against this game - even if it's against my better judgment.
Summary: The first time that I saw a trailer for Remember Me, at the 2012 Gamescom event, I knew that there was something special about this title. Being a huge, lifelong Capcom fan, the game just didn’t hit me as being the usual Capcom-offering.
Summary: Within Remember Me, there's an outstanding game struggling to be set free, held back by a story that never takes off and claustrophobic levels that never allow the fantastic near-future setting to take center stage.
Pros: Great protagonist that makes it easy to get invested in her destiny, Manipulating memories is a stimulating process, Attractive near-future world, Fun, fluid combat
Cons: Constricted level design keeps the world from coming to life, Story rarely makes good on the cool premise, Camera frequently gets in the way
Summary: Remember Me is het debuut van de Franse ontwikkelaar Dontnod Entertainment en stuurt ons zeventig jaar de toekomst in. Wat zou jij doen als iemand je aanbiedt om jouw goede herinneringen te uploaden en te delen met anderen, en de slechte gewoonweg te wissen?
Pros: Boeiend verhaal..., Remixes zijn leuk..., Toffe setting en concept, Eigen combo's maken..., Karakteristiek design
Cons: ...maar wordt te voorspelbaar, ...maar zijn te beperkt aanwezig, Geen vrijheid bij platformen, ...maar ze worden voorgekauwd