Conclusion: There are a lot of ideas packed into this game but I feel like if they would have cut back on a couple of the concepts to focus more on the story then this could have been a real stand out game. As it is now Remember Me is more appealing when it gets cheaper or if you have absolutely nothing to play. I’ll keep my fingers crossed for a soundtrack release but the game itself is pretty forgettable and will only leave a memory of the visual art at best.
Excerpt: Imagine you were given the keys to an expensive and exotic sports car; only to be told that you couldn't drive it, or you were given a check for any amount you wanted to write in, but told that you couldn't cash it. It's a fascinating thought, but there's so much potential there that will never be realized. This, in essence is what playing Remember Me feels like. The new IP from Capcom introduces some new ideas but fails to deliver on them in even the smallest sense.
Conclusion: Remember Me isn't a bad game, but it could have been so much more than what it actually is. As it stands, it feels like the first effort of a fledgling studio at the big time, and it is. Viewed from another angle, Remember Me is a good first entry in what could be a great franchise. The foundations are strong. Dontnod has created a fantastic world with a proven combat system and platforming that is both flashy and functional.
Conclusion: Remember Me is a pretty good game that manages to combine a great premise, a wonderful world, and a pretty novel fighting system with some impressive graphics and an awesome soundtrack. Unfortunately, the linearity of the environments, some rather predictable story twists, and quite a few glitches weigh it down. By far the worst aspect, however, is the camera, which is decent in some fights but downright annoying in others or during exploration.
Pros: +Great setting and premise, +Gorgeous visuals, +Awesome and varied soundtrack, +Impressive protagonist
Cons: -Annoying camera, -Quite a few glitches, -Combat takes some getting used to
Conclusion: Overall, Remember Me is just another graduate of Luc Besson's Style Over Substance Academy. It looks amazing and manages to be convincing in minor cutscenes, but the issues it raises are handled superficially and every problem is ultimately solved through violence. At it's core, the game's a simplistic arcade brawler. It had the potential to be much more, and maybe originally it wanted to.
Pros: Amazing looking game with moderate system requirements, see Neo-Paris and die;
Cons: Paper-thin story with cliché twists, tries to appear deeper than it is; two-dimensional characters; too much combat bores to tears; stuttering while transitioning to new areas.
Excerpt: It's probably easy to make a joke about Remember Me based on its title, as the fact is that many of the key moments will prove to be forgettable for many players, but there are many other moments that do stand out, as well - and it's those moments that make me at least weakly recommend against this game - even if it's against my better judgment. Capcom's Remember Me stars a young female protagonist named Nilin in Neo-Paris in the year 2084.
Excerpt: based on its title, as the fact is that many of the key moments will prove to be forgettable for many players, but there are many other moments that do stand out, as well - and it's those moments that make me at least weakly recommend against this game - even if it's against my better judgment.