Conclusion: This week Vince takes a look at Plastic Penguin’s competitive arena shooter Rekoil. Is there enough room for another hyper-competitive shooter in the world of eSports? And if so, is Rekoil the game to fill that whole? Watch the video to find out more!
Summary: : Rekoil is a banal title with poorly implemented features, confusing UI and ugly aesthetics. I can appreciate what Plastic Piranha tried to do, but sadly they have failed to deliver on promises of balanced, competitive gameplay – and even on some of the basic core mechanics of a competent FPS.
Conclusion: Rekoil is an uninspired first-person shooter that fails to deliver on any of its promise. Yes, you can choose a load out. Yes, you score kills to earn points. But to what end? That is not a question of a lack of progression system but rather a soul.
Summary: Recoil...in horror It's difficult to have a unique idea in a genre that's as over-saturated as 'first-person shooter' is. With Call of Duty , Halo , and Battlefield already out there year after year, making a multiplayer game enticing while offering something fresh and unseen is becoming harder and...
Conclusion: Concept: It’s a shooter and you can shoot other people online...in theory
Graphics: The visuals are devoid of any personality and filled with glitches
Sound: The obnoxious announcer will instantly get on your nerves
Playability: If you can get into a populated match, the controls work…if the game...
Summary: It is said that first impressions are everything, and Rekoil does a fine job of reinforcing that notion. I felt excited when I booted up the shooter for the first time; a game labeled as a spiritual successor to classic shooters of old was appealing to me.
Pros: Jumping into a match is nearly effortless
Cons: Frustrating spawn system encourages camping, Server lag causes a range of issues, from missed shots to disappearing grenades, Game glitches include crashes and invisible players, Inconsistent weapons cause confusion, Lifeless online community
Summary: Rekoil es un shooter en primera persona enfocado al multijugador online que hace aguas en todo lo que se propone, empezando por no aportar absolutamente nada nuevo a un género totalmente saturado.
Pros: Sobre el papel, el número de mapas, modos y clases, Algunos escenarios a campo abierto
Cons: Control poco preciso, Lag en la mayoría de partidas, bugs, cuelgues..., Respawn mal diseñado y frustrante, Armas desequilibradas, Gráficamente muy mejorable, El apartado sonoro no hay por donde cogerlo, En según qué momentos, imposible encontrar partidas; en pocos días estará desierto
Excerpt: Rekoil aposta em formula antiga de FPS e falha. Utilizando elementos de jogos conhecidos como Counter-Strike, a desenvolvedora aposta em seu título que tem como plano de fundo um mundo pós-apocalíptico. Confira o review completo.
Pros: Partidas Dinâmicas, Todos os Equipamentos e Classes liberados, Bons gráficos
Cons: Falta de suporte sonoro, Sem inovação, Enredo fraco