Reviews and Problems with Red Orchestra 2: Heroes of Stalingrad
Showing 1-10 of 38
20 June 2012
Summary: Fixed hit detection and renewed playerbase - worth the money now. New maps are needed, but community is making them with SDK and TWI has promised new maps and tanks. Lack of content is my only gripe left with the game - and that's after 200 hours of playing.
Summary: The combat is fierce. The avatar weapons are very well done, it feels authentic. Cover and mantling is very good. The maps are detailed, and offer plenty of dramatic play. The fundamental offering of WW2 combat is met, which gives HOW hope for the future. Where HOS falls down is in leaving the realism genre for an arcade offering. More accurately, it tries to straddle the fence, and predictably, slips and nuts itself with a leg on either side.
Summary: Red Orchestra 2: Heroes of Stalingrad is a refreshing change of pace for the FPS genre. It brings the genre back to it's 2000-2005 roots to the WW2 era, and merges it with today's technology to provide an authentic, immersive, beautiful experience. This game plays differently than your popular shooters like Call of Duty and Halo, so it's not for everyone.
Summary: A friend of mine asked me what Red Orchestra 2 was like, and all I could tell him was it was kind of like the original Red Orchestra. This game is totally different than any of the AAA fps titles out there, and is just as good if not better. I wouldn't be able to sleep tonight if I gave this anything less than a 10, even with some bugs that have yet to be fixed, simply because it's a great change from what other developers are spitting out right now and it has been done...
Summary: Although RO2 has some flaws it is indeed a nice change of pace. It is not a new genre to be sure, bu it is a new style of game-play that lends itself more to team play and taking objectives. It is in which teens with pwnage complexes or people that simply want the vanilla familiarity of COD can just go away and leave the real gaming to grown ups. And that is what makes RO2 good.
Summary: A good game either admits it's a game and only includes realistic things as an afterthought after it's gotten all the fun stuff finished, or it doesn't admit it's a game and immerses you. Don't tell Red Orchestra 2 that it's a game. It is the very end of a spectrum. It's a window into WWII-era Russia you can only look through on your computer.
Summary: Giving this game a '10' is unconscionable sycophantism toward TWI. The game is a mess. Graphics are dated, game-play is clunky, 'cutting-edge' features such as cover are broken. Server browser is broken, game crashes constantly. Performance even on high-end hardware is problematic. Read the steam forums before spending your hard earned cash on this turkey, and/or wait until it goes on deep sale, which should be soon.