Excerpt: Recette Lemongrass lives by herself since her father has gone adventuring and hasn’t returned since. The story begins as Recette is greeted by a fairy named Tear who has come to collect on her father’s enormous debt. Since Recette is unable to pay it, she converts her house to an item shop. Tear helps her get established and is willing to do five weekly payments that will increase each time. Failure to make a payment results in the game ending.
Excerpt: is the surprise success of 2010, and deservedly so. It’s a homebrew game that, when published by what was little more than a fan base, quickly turned the part-time publishers hobby into a full time job. It doesn’t just exceed expectations: it rewrites them.
Excerpt: ave you ever been playing an RPG and wondered how item shops get all that inventory and all the money to buy the stuff you no longer need? The mystery has been solved thanks to . It was developed by a small Japanese company called EasyGameStation and translated to English by Carpe Fulger LLC.
Excerpt: Everyone wants to get their hands in the capitalism pie at some point in their lives. Whether it's dreaming of winning the lottery or making big bucks in stocks, we've all had a fantasy of becoming fabulously wealthy. If money grew on trees, then no one would ever have to work a day in their life, but of course most of us have to submit to the daily grind to make ends meet.
Excerpt: Fans of retro gaming can lament the changing times and wish for the good old days all they want, but if there’s one thing that I think has gotten indisputably better with time it would have to be localizations. Quite a few times this generation I have been able to play games that a few years ago no one would have expected to make it over to the West, and Recettear: An Item Shop’s Tale is a shining example of this trend.