Reviews and Problems with Tom Clancy's Rainbow Six: Vegas 2
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Rainbow Six Vegas 2
28 July 2008
Excerpt: Let’s skip the bad Vegas puns and get down to the sober truth: Rainbow Six Vegas 2 looks and plays like a rehash of last year’s original. Put both action shooters side by side and you’d be hard-pressed to distinguish between them. This doesn’t mean Vegas 2 is terrible—the first game was a righteous shoot-’em-up that melded quick pacing with exciting firefights.
Pros: Fast action, urgently paced story, and well-designed levels.
Cons: Lack of tactical depth and a quick-save option spoil the fun.
Conclusion: Visually, Scene It? Twilight does an admirable job for the genre of game it is. The backgrounds could be similar to what you’d see on the desktop wallpaper of a Twilight fan, but the movie clips are a decent quality. The font type that the questions are written in are easily readable, which is always important in a quiz game. Audio also does a commendable job. The voice-overs are done by the Twilight character , Dr. Carlisle Cullen.
Summary: Rainbow Six Vegas 2 adds new gameplay features and even more stunning visuals. Players will encounter a solo campaign that uses new tactical possibilities in various locations around Sin City, co-op and adversarial modes, while providing unprecedented interaction between the solo and multiplayer experience.
Conclusion: They can even throw regular grenades with a good deal of accuracy. You can even use the duo to act as a human shield. But they will eventually die since they can't take a steady diet of lead, even on the easy difficulty setting. They will take a bullet for you, but it's not a feature that you can exploit, and rightly so. In an effort to streamline commands and make the gameplay flow more naturally, many of the moves are context sensitive.
Excerpt: is already out on the Xbox 360 and PS3, and just a couple of short weeks later, Ubisoft is now shipping the PC version. Running on Unreal Engine 3, this is yet another installment in the long-running tactical shooter genre - which is pretty much dominated by Ubisoft's Tom Clancy games.
Conclusion: THE VERDICT: There's something very satisfying about executing a precise breach-and-clear move on a room full of terrorists. it provides a thrill that not many shooters out there today can match. And while there's an argument to be made for the premise starting to wear thin, as long as Ubisoft keeps developing games that play as well as this, people will keep buying them.