Summary: Quantum Conundrum is a fairly simple game of child friendly puzzles requiring a lot of thinking, and patience. I like this game due to the humor and one-liners that help you out (sort of.) Like Portal this game has no story line,but tried. The other down-side is the controls.
Summary: Due to this time of years astoundingly barren release schedule, I reached back a few months for something to review for the fear of starving from lack of new releases while I wait cautiously for Fall Of Cybertron.
Summary: Score: 8 / 10 Quantum Conundrum PC - Xbox Live - PSN Developer : Airtight Games Publisher : Square Enix Release Date : June 21st, 2012 ( July 11th for consoles ) Pros: Dimension switching gameplay is simple, and easy to get the hang of Feeling of satisfaction from solving each room never lessens...
Summary: I've only played 33% of this game, and I'm already full enamored with it. The concept of switching dimensions is fresh and incredibly solid. The art direction has the feel of a Ratchet title with a coat of Pixar paint.
Summary: I've been keeping an eye on this game ever since Kim Swift revealed that she and Airtight had been working on it during E3 and now that it's out, I'm relieved to say that I wasn't disappointed. One thing I didn't know about was John De Lancie's involvement.
Excerpt: Поначалу подумал что это какая детская фигня, название то еле прочитал. Но установил и поиграл, понял что на самом деле не зря QQ называли одним из лучших паззлов 2012 года. Игрушка не то чтобы очень оригинальная, например Portal круче и как то масштабнее.