Excerpt: Not all games need a gimmick, or the most realistic AI, or an award winning story; sometimes a back-to-basics good old-fashioned FPS can be very enjoyable. Quake 4 from id Software (although developed by Raven Software) doesn't try to be clever in any way; it's you against the Strogg, without a gimmick in sight, and it's damn good fun. Some fast old-skool multiplayer action and stunning visuals certainly add to the package, though.
Excerpt: Quake IV picks up right where Quake II left off. This is good because Quake III was just multiplayer, and had no storyline whatsoever. The Strogg Makron has been killed by a marine, and now the real invasion can begin. You are a marine who is on one of the first drop-ships to hit the planet.
Excerpt: Old school meets new school in this next installment of Quake. ID and Raven Software have managed to bring back all the fun you had in the 90s with Quake 2, and revamp it all to make a solid title for new players to the series. Quake 4 brings back the Strogg from the first installments of Quake; Earth's mortal enemies in a galactic war. The Strogg have invaded Earth, and you play Corporal Kane in Earth's counter attack against the Strogg homeworld.
Excerpt: Quake 4 is a true sequel for Quake II, and you will play as a marine named Matthew Kane, a member of a military unit called the Rhino Squad. You're not a squad commander in Quake 4. You're a guy who is taking orders, not barking orders. This should seem odd for people that played the first three Quake games, because this is the first time that we know the name of the character we are playing.
Conclusion: THE VERDICT: Quake 4 is a solid and mostly enjoyable game, if you switch your mind off and come at it with no expectations of greatness. As a singleplayer game it gets some things right, such as the range of weapons and the atmosphere, but others so wrong (the dull vehicle sections and engine slowdown), and is already bettered by its Activision stable mate, Call of Duty 2.
Conclusion: The campaign is broken up by indoor and outdoor mission, which let you leap behind the control of some powerful weaponry. If the controls were a bit tighter for the vehicles I wouldn't have any complaints but as it is they feel a bit "floaty" -- that description is ambiguous, I know particularly when the tank actually does float but the controls don't feel "on.
Excerpt: id Software is a lumbering juggernaut in the industry, and their new Doom 3 engine is one of the most incredible technologies to hit games. So, of course, we were stoked to get our hands on some Quake IV action, built on the Doom engine. Raven Software handles the development duties this time out, and for fans of high energy running and gunning, Quake IV doesn't get much better than this. Blaine takes it for a spin and delivers the review of the PC version.
Pros: ups: Awesome graphics, great online fighting.
Cons: downs: Kind of feels like a game you've already played...