Excerpt: When id and Raven announced that they would include a singleplayer part in Quake 4, I was relieved. I can still recall Quake II, being one of the better no-nonsense shooters: put your brains out and just blast your way through the levels. Quake III didn’t had a traditional singleplayer campaign, but was probably one of the most intense multiplayer-experiences ever.
Excerpt: Quake IV picks up right where Quake II left off. This is good because Quake III was just multiplayer, and had no storyline whatsoever. The Strogg Makron has been killed by a marine, and now the real invasion can begin. You are a marine who is on one of the first drop-ships to hit the planet.
Excerpt: I’ll admit that I’m somewhat of an id Software fanboy at heart stretching back to Commander Keen and the Softdisk days (which, if you know your id history, is some time ago.) Whether it was learning the ins and outs of Windows and DOS by hiding their games on our school network or wasting my parents’ tuition money skipping class so I could get to the next boss battle, I have many fond memories fragging every pixilated and human opponent the id canon could throw at me.
Excerpt: Not all games need a gimmick, or the most realistic AI, or an award winning story; sometimes a back-to-basics good old-fashioned FPS can be very enjoyable. Quake 4 from id Software (although developed by Raven Software) doesn't try to be clever in any way; it's you against the Strogg, without a gimmick in sight, and it's damn good fun. Some fast old-skool multiplayer action and stunning visuals certainly add to the package, though.
Excerpt: Old school meets new school in this next installment of Quake. ID and Raven Software have managed to bring back all the fun you had in the 90s with Quake 2, and revamp it all to make a solid title for new players to the series. Quake 4 brings back the Strogg from the first installments of Quake; Earth's mortal enemies in a galactic war. The Strogg have invaded Earth, and you play Corporal Kane in Earth's counter attack against the Strogg homeworld.
Excerpt: Quake 4 is a true sequel for Quake II, and you will play as a marine named Matthew Kane, a member of a military unit called the Rhino Squad. You're not a squad commander in Quake 4. You're a guy who is taking orders, not barking orders. This should seem odd for people that played the first three Quake games, because this is the first time that we know the name of the character we are playing.
Conclusion: THE VERDICT: Quake 4 is a solid and mostly enjoyable game, if you switch your mind off and come at it with no expectations of greatness. As a singleplayer game it gets some things right, such as the range of weapons and the atmosphere, but others so wrong (the dull vehicle sections and engine slowdown), and is already bettered by its Activision stable mate, Call of Duty 2.
Excerpt: As a huge FPS nerd, I'm used to my AI buddies being several whole suits short of a full deck. I love Half-Life 2 as much as the next guy, but the time when my entire squad stood right in the middle of a sniper-infested alleyway despite all the doorways and broken cars around was memorable for all the wrong reasons. Halo 2's weren't much better. Open fields and empty corridors alike boggled their minds, and often, they couldn't even be bothered to get off of a vehicle.