Excerpt: You'd be hard-pressed to find anyone who enjoys high concept games more than I do, but regardless of how fancy or sophisticated the idea is, there still needs to be a solid core of enjoyable play behind it.
Excerpt: Few games go through four years of development and two publishers, and come out smelling of roses. Psychonauts is a game Microsoft no longer wanted as part of its first-party portfolio and despite positive word of mouth and much interest from the gaming hardcore, Tim Schafer's debut console project...
Excerpt: I’m sure many of you remember when adventure games were a big deal. The arrival of a new adventure from Sierra or LucasArts was monumental, equivalent to a release from Valve today, including the subsequent domination of the sales charts.
We predict you'll love this quirky, creative game.
Common Sense Media
4 January 2007
Summary: Parents need to know that this game is witty, creative, and at times extremely funny. But its scary-looking, bizarre, and sometimes cruel characters make it inappropriate for younger children.
Conclusion: THE VERDICT: For anyone who wants to experience how games can provide entertainment beyond the simple act of play, Psychonauts is one of only a handful of titles that can give you what you're looking for.
Excerpt: What is it? We've had to wait seven years for Tim Schafer to create a new game, and this one went via Microsoft for a while, so no wondering about the delay then. (Can anybody see a release date for Longhorn yet?) But now, Majesco has released Double Fine Production's new opus.
Excerpt: I believe you will agree with me that psychic powers are cool. I bet many of you would enjoy the ability to explode things with nothing more than the thought of it. Would it not be interesting to enter people’s minds and listen to their thoughts or how about running through an obstacle course set...
Conclusion: While some puzzles may not be exactly challenging, they certainly make for a worthwhile experience. The game successfully evades the trap of being boring or too predictive thanks to the unique nature of each of its elements. And it's basically a platform game.
Pros: Just about everything; well, just about;
Cons: Overall, the game is less challenging than it should've been; some low-res textures and blocky objects, camera gets stuck occasionally.
Excerpt: Double Fine Productions have finally released Psychonauts for the PC that features the work of Tim Schafer from LucasArts that transformers gamers into a powerful psychonaut with a myriad of psychic powers in this traditional platform game.