Excerpt: What do you get when you take a city like in Grand Theft Auto, replace the armies of cops with real armies outfitted with helicopters and tanks, and give yourself some ridiculously over the top super powers? The answer is Prototype, an action game made by Radical Entertainment. While there may be quite a few similarities to the GTA series such as the sandbox city structure and story driven missions, it isn't long into your first mission that you realize that Prototype...
Conclusion: Héros redoutable aux multiples aptitudes, Alex Mercer n'en est pas moins attachant. On apprécie le jeu pour quelques points essentiels : son scénario, les super-pouvoirs très jouissifs d'Alex et l'action dynamique que nous sert le titre tout au long de la partie. S'il enthousiasme suffisamment pour que nous lui donnions une bonne note, il ne faut pas perdre de vue en revanche les quelques défauts qui ont tendance à agacer.
Pros: Scénario, Action omniprésente, Pouvoirs d'Alex très jouissifs à utiliser, Original sur certains points, Durée de vie
Cons: Des graphismes en deçà des attentes, Difficulté mal dosée, Redondance des missions
Excerpt: Not many games let you turn your arm into a long steel blade and cut people in half—top half going this-a-way, bottom half going that-a-way. Even fewer let you turn your hands into giant claws to cut off your victims’ legs, too. And as far as we know, not one has ever let you run diagonally up the side of building, skitter over a collapsing fire escape, and take a leaping vault off the roof as your hand—now a 50-yard whip—tags a hovering ’copter and reels you toward the...
Pros: Spectacular, bloody combat with plenty of room for replay. Beautifully animated parkour moves.
Cons: Uninspired missions and post-game challenges. The story is literally scattered all over the place.
Conclusion: Even though a blast, as I said in the introduction, Prototype is kind of a chaotic one. It still remains a blast, indeed, but one you can’t really control as you would’ve wished to. However, Radical’s game does manage to deliver what an action title should: fun, tons of enemies (or at least living beings) to destroy, awesome attack moves and superhuman abilities.
Excerpt: Prototype is, at its heart, the game that so many superhero games of the past have always wanted to be. From the supremely terrible Superman 64 to the surprisingly decent Spider-Man 3 , superhero games have always reached for that epic experience but inevitably seem to come up well short of that goal with only a few minor exceptions in the entire history of gaming.
Summary: Even with its lack of replay and inconsistent graphics, Prototype is still a worthwhile investment for anybody who wants to be the superhero. There's a lot of variety to your attacks and a great sense of pacing, especially when it comes to the first half of the game. At the end of the day it's a violent action game that should please just about anybody that likes this style of open-world gameplay.
Summary: To conclude, I think that the game could have used some obvious improvements. The graphics were a little too far behind on the times. Animation and A.I. Could have definitely been bumped up a few notches on the people of the city. Along with detail quality of buildings and vehicles. But what they lacked in details, they made up for in gameplay.