Excerpt: What do you get when you take a city like in Grand Theft Auto, replace the armies of cops with real armies outfitted with helicopters and tanks, and give yourself some ridiculously over the top super powers? The answer is Prototype, an action game made by Radical Entertainment. While there may be quite a few similarities to the GTA series such as the sandbox city structure and story driven missions, it isn't long into your first mission that you realize that Prototype...
Excerpt: From the start you should know one thing: Prototype is not a game, it’s not a sandbox game, nor an action game, nor anything else: it is a huge explosion. A blast. The biggest nuke in the world, detonated on the screen. What does that mean, after all? Well… read my Prototype review and find out!
Excerpt: Putting together an open world game can be a complex challenge for a development team. The stakes are raised several fold when you decide to use a real city for your open world environment, as …
Conclusion: Seriously, that does not get old. Don’t even get me started on throwing people fifty feet into the air just to have them land in the ocean. Despite some very minor camera issues, Prototype is an immensely enjoyable game full of great action and storytelling. Alex Mercer’s incredible set of powers and his determination make for an excellent anti-hero, and Prototype puts you in his shoes so comfortably well that when you’re not playing, you’ll want to be able to run up...
Conclusion: Héros redoutable aux multiples aptitudes, Alex Mercer n'en est pas moins attachant. On apprécie le jeu pour quelques points essentiels : son scénario, les super-pouvoirs très jouissifs d'Alex et l'action dynamique que nous sert le titre tout au long de la partie. S'il enthousiasme suffisamment pour que nous lui donnions une bonne note, il ne faut pas perdre de vue en revanche les quelques défauts qui ont tendance à agacer.
Pros: Scénario, Action omniprésente, Pouvoirs d'Alex très jouissifs à utiliser, Original sur certains points, Durée de vie
Cons: Des graphismes en deçà des attentes, Difficulté mal dosée, Redondance des missions
Excerpt: Prototype is a solid game, and worthy of your cash, provided you’re looking for a sandbox title that provides entertainment for the term of your natural life. Sounds hefty, but players can jump kick helicopters, elbow drop tanks, and throw human bodies into another zip code – a gamer can die happy with that at
Excerpt: Prototype is a free-roaming RPG centered in New York City, and you are the deadliest weapon known to man, Alex Mercer (a.k.a. Zeus). A virus has spread through New York City and you have been infected. The worst part is you're being chased by the military and The Black Watch. The best part? You are a shape shifter bent on revenge.
Summary: Yes, a less pulpy story and more detailed Manhattan would have been welcome, but what Prototype does well it does awesomely well. Even better, after you finish the story mode, Prototype lets you start a new game with all your accumulated powers intact—why save Manhattan, we thought, when we could rip a hole through it instead? With great power comes great irresponsibility.
Pros: Spectacular, bloody combat with plenty of room for replay. Beautifully animated parkour moves.
Cons: Uninspired missions and post-game challenges. The story is literally scattered all over the place.
Conclusion: Even though a blast, as I said in the introduction, Prototype is kind of a chaotic one. It still remains a blast, indeed, but one you can’t really control as you would’ve wished to. However, Radical’s game does manage to deliver what an action title should: fun, tons of enemies (or at least living beings) to destroy, awesome attack moves and superhuman abilities.