Reviews and Problems with Project IGI 2: Covert Strike
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IGI 2: Covert Strike Review
8 September 2005
Excerpt: The original Project IGI was cursed with probably the worst name ever seen in gaming (except perhaps that old PC Engine game, Bonk). It was also cursed with some pretty poor AI and basic gameplay flaws, not to mention a difficulty level straight from Satan's bowels, but it definitely had something.
Excerpt: Grab your handy map computer, special issue covert clothing, flack jacket, vest, night vision range finder binoculars, a thermal imaging device and some fire power. Now get used to it all, because it will likely save your life wile playing IGI 2: Covert Strike. That is of course if you use all of it to its full extent and remember that you are a covert operative, not some one man marching band tooting his horn behind enemy lines.
Excerpt: After the Cold War ended, humankind needed a new hobby to occupy it in its spare time. Corporate struggle replaced political struggle and nameless, faceless business conglomerates vied for global domination instead of nations. So goes the storyline of
IGI 2: Covert Strike. Into this hostile environment came Senator Pat Lenehan (Republican), who founded the Institute for Geotactical Intelligence (IGI), the organization from which the game inherits its title.
Summary: Innerloop have in many ways improved over the original, yet the sequel retains many of the trouble spots of the first.
Pros: A nice level of detail on the large outdoor environments; sound effects are accurate and the voice acting is well done; solid multiplayer mode.
Cons: Frequent crashes and a lack of patching near release make this game extremely difficult to play; an unacceptably high level of difficulty and poor artificial intelligence model with deadly accurate shots.
Excerpt: The IGI, or I'm Going In series proves that you don't have to own a console to get a good stealth shooter. The IGI series in its original incarnation is far older than either Metal Gear Solid or the Johnny-come-lately Splinter Cell. Unlike most stealth shooters on the console, you can resort to mindless violence to solve levels in IGI2, but you are going to have a much harder time if you play this way. The situations you are put in are nearly impossible.
Excerpt: To start things off, I will say I enjoyed most of my time with IGI-2: Covert Strike. I have my complaints, of course, but overall, Innerloop has made an impressive leap forward in the gaming world the second time around with this series.
Summary: Sometimes a mediocre game can seem worse than an outright dud. When you're playing an obviously terrible game, you can usually put it safely aside and move on to something better. But mediocre games like Innerloop Studios' IGI 2: Covert Strike trick you into thinking that there might be something great just around the corner, only to repeatedly disappoint you.
Conclusion: In closing, I must say I've really enjoyed playing IGI2: Covert Strike. It offers plenty of single-player gameplay hours, as well as a fully functional multiplayer mode, which doesn't bring anything radically new, but it's fun to try nonetheless. Essentially, the sneaker shooter gameplay is a lot of fun. You can literally spend days on this game, which is a good enough reason to shell out some of your cash for it.
Pros: The gameplay is fun, intelligent and atmospheric; plenty of single-player playtime and a multiplayer mode to boot. Excellent physics model;
Cons: AI is still spotty, ruining what would otherwise be a great game; graphics engine needs work - severe framerate hits, even on high-end rigs.