Conclusion: If you were to strip away everything but the puzzles and interface, Primordia would be a very good adventure game. The puzzles are creative and challenging without being nonsensical, the hint system is effective without being obvious, and the user interface is simple and functional. When you mix in the story, writing, and atmosphere, it takes it to a whole new level.
Excerpt: I am excited about the resurgence of the Point and Click adventure genre.Â The genre seemed to have died off at the end of the 1990′s and was apparently no longer relevant in PC gaming, but thanks to a strong catalog of games and several studious, both big company and independent, this has allowed the light to be shined upon them once again.Â Great games like the new Sam and Max , Machinarium and Back to the Future have reignited interested in the long dormant genre.Â ...
Summary: Primordia is a solid adventure with great writing, production values, and gameplay. It’s one of the best adventures I’ve played to date, even better than Wadjet Eye’s Blackwell series. Which is saying a lot because I absolutely adore the Blackwell games. I wouldn’t be surprised if Primordia ended up being on many “Best Adventure Game of the Year” lists. It’s definitely worth the ten dollars.
Conclusion: Primordia definitely has some caveats when it comes to storytelling and pace but the story is interesting enough to warrant a play through. The world you inhabit as Horatio is dark and beautiful and the voice work is topnotch. Characters have a lot to say and it’s all worth hearing, and the puzzles will keep you intrigued as the story moves forward. There’s a dark and meaningful story within Primordia and despite the rush at the end, it’s a story worth hearing.
Conclusion: Only a few clunky systems, a couple of irritating puzzles, and a brief playing time let the game down, and none should put you off buying. Between this and Machinarium it seems post-apocalyptic adventures in robot civilisations are a safe bet for excellent puzzling. Well done WadjetEye, that’s another great adventure game to add to your ever-expanding catalogue.
Conclusion: None of this is a knock on what Wormwood Studios has achieved, however, as every part of the game screams of the passion and talent of its developers. Like other indie designers Wadjet Eye has taken under wing, this team has proven itself a studio to watch. For their first outing, Primordia is already a great game, and I look forward to seeing more from them in future.
Excerpt: Primordia is the debut game from indie developer Wormwood Studios, published as a joint venture with Wadjet Eye Games. The game is a collaborative creative effort between Victor Pflug, Mark Yohalem, and James Spanos from Wormwood Studios. Wadjet Eye Games, the publisher, provides voicing and sound design for the game. Humans are no more! The human race has been extinct for millennia.