Excerpt: Thanks to Paradox and Gamers Gate for sending us this game to review! Have you ever dreamed of ruling one of the greatest nations of the Victorian era?
Conclusion: If Pride of Nations is guilty of anything, it's simply guilty of being unimaginative. But what it lacks in imagination it makes up in historical fidelity and sheer depth.
Excerpt: Turn-based games have always been a bit of a strange thing. The pace is always quite slow and frequently you’ll go many turns without much going on.
Excerpt: James Allen from outofeight.info takes on the world in AGEOD's grand strategy Pride of Nations , tackling the Victorian period of 1850 to 1920.
Excerpt: I like grand strategy games: getting control of an entire country and leading them towards economic and military victory on a large scale is a fine way to spend countless
Conclusion: It’s simply not enough in grand strategy games any more to proclaim how deep and complicated your game is – they have to be accompanied by sensible design and solid
Excerpt: It’s a bit like Risk, only with a lot more things going on, sort of. But don’t take our word, this chap helped write it and he knows you know.