Summary: Developed by Human Head Studios and released in 2006 by 2K Games, Prey is a First Person Shooter where you play as Domasi "Tommy" Tawodi, a native Cherokee who is abducted along with friends and relatives by a malicious race of aliens seeking to harvest the earth's population as food. After escaping confinement aboard the alien ship Tommy must accept his Native American heritage, find his friends and discover a way to either flee or destroy their captors.
Summary: There is some originality in this game like the spirit ability and the spaceship rides. Not bad for its time, did not receive that much credit but it is actually a game most FPS fans will enjoy. Great if you want spend a few bucks for about 6 to 10 hours of gameplay. Graphics are average, weapons and gameplay is ok. I would rate it 6.5 to 7/10.
Summary: I didn't like any of the weapons in this game.I feel that a few human weapons thrown in would have made this game so much better....being limited to two at a time though.I hate when you carry ten big guns around at the same time.Learn from HALO,FEAR and Timeshift,developers.
Great single player - Dead multiplayer, c. Nov 2007
Amazon Customer "Sean Crago", Amazon
8 November 2007
Summary: This game can now be found for between $10-20, and is well worth that price. Plenty has been said about the game. The story is well written for an FPS. The handling of death (visible in the demo) and the ease of use of the weapons and pleasant puzzles that are simple enough to keep the pace of the game going are refreshing. That said, keep in mind that that $20 you're thinking about spending on this game will just buy you a single player game.
Summary: Before you buy this game, maybe it would be a good idea to visit the game forum at yuplay.com and see what the actual game players are saying about this game's performance issues. The game is fun. Skill levels range from a pretty hard Arcade level to a really hard Sim or Realistic level. The forum for the game is full of helpful, knowledgeable people. There are many good flyers playing the game. The graphics are really pretty good.
Summary: After years of playing Microsoft Combat Flight Sim games, (The first WWII is mine and my husbands favorite but doesn't work correctly with the joystick on Windows 7), I searched hard to find another WWII Combat flight sim/game that would work well with Windows 7. This one works and is as close as I could get to the older MS games. The one problem we've had is trying to get the joystick set up with the hat switch for looking around the plane.
Summary: I'm a big fan of simulators since 90s and I played lots of them. Recently I enjoyed playing IL2 and less frequently - LockOn. When I purchased this game I probably expected something closer to IL2 with better graphics and other improvements, mostly related to greater capabilities of modern computers. But this game stands much closer to arcade games than to realistic sims like IL2/LockOn. If you find these games way too complex - you might like Wings of Prey.
Summary: Fairly good graphics and lots of original concepts, but the architechture didn't really suit me, loved Doom 3's though. The weapons were interesting, but the main weapon wasn't much fun to use, like shooting a lazer pointer, no tactile feedback really. The sounds of weapons were underwelming for me. I guess i just couldn't accept the sci-fi vibe. Definitely very little sence of realism, which at least for me, means less immersion.
Summary: The game was just "ok" and didn't live up to it's hype. The graphics are good but not anything special, the anti-gravity gets old after a bit, the weapons are confusing and not anything special either, over all an ok way to spend some time but don't get too excited about it.
Summary: This is a decently paced game with good graphics and an operatic story line. I was particularly struck by the ghost walker mode where the main character is traveling around in an out of body experience. It's kinda like Carlos Casteneda in space though perhaps a little "hokey", and without a coherent philosophical message. The intent is good fun but leaning a bit much on the Native American experience as a super power.