Summary: I bought this game in April and played it for a while. Then it started to ask me for the activation code last week. When I entered the code, the software told me the code has been used, and asked me for a new code. So basically I can't play it any more. I contacted Amazon and was told to contact EA, the maker of the game. I contacted EA but never heard back. I went back to Amazon and they were able to resolve my issue after some back and forth.
Summary: we bought the pc version for our kids (ages 8 and 11) not so long before my kids finished all the levels I am not sure about the android or the ios versions but the pc version is not challenging at all for their age and I am not sure that it is even fun for older ages of kids or adults
Summary: The game was a freebie on my new laptop. I used up my free plays and went right out and bought my own copy. A little bit of thinking involved but overall a pretty mindless game(like the zombies, right?). Great for unwinding after a long day. Haven't run into any bugs in the software yet.
Summary: The idea of a silly shooter in the PvZ world sounds great, and the game almost works. But now that Popcap was purchased by EA, this game is ruined by decisions that smell like the corporate suits maximizing revenue instead of gamers maximizing fun. The original PvZ was a classic: funny, addictive and clever gameplay that was perfectly paced.
Summary: The game itself is a lot of fun. The designers have a great sense of humor and are very creative. I played it for the first time online at POPcap's site and loved it right away. So I came to Amazon's Games and Software so I can avoid the hassle of trying to install the same game on other computers on my home network and being denied--their system usually makes downloading and installing casual games on a PC fast and easy.