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Plain Sight
7.7 out of 10

Plain Sight

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Reviews and Problems with Plain Sight

Showing 1-10 of 24
Overall 8
8.0

Expert Review

GameSpot
8 June 2010
  • Summary: Plain Sight is a game about self-destructive robots banging into each other in low-gravity levels fashioned after cassette tapes, pirate ships, and pocket watches. And if that isn't enough to pique your interest, then consider this: It's also a ton of fun. This multiplayer-focused action game is a chaotic hoot, filled with cel-shaded robots zooming about beautiful minimalist environments.
  • Pros: Speedy gameplay is pure, frenzied fun, The use of gravity is a great twist, Clever points system makes you weigh risks versus rewards, Striking visual style
  • Cons: Things can get too busy for their own good, Broken Steam leaderboards
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Overall 8
8.2

Plain Sight

Gaming Evolution
3 May 2010
  • Conclusion: Available from steam with an appealing price tag of just $9.99, I would definitely recommend picking this game up and possibly trolling some message boards or pestering your other PC gamer friends to put together a nice group with which to play and enjoy the chaos together!
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Expert Review

Original-Gamer
2 May 2010
Overall 7
6.9

Plain Sight

The Gamers Temple
30 April 2010
  • Excerpt: Date: 4/21/2010 Plain Sight is a multiplayer, free-for-all action game in which you control a little robot armed with a kitana. Your goal is simply to kill as many of the other little player-controlled robots as possible while avoiding death at their hands yourself. The twist to this action is that you can't collect any points for the kills you've racked up until you commit suicide by detonating your robot, and if you manage to take out any other robots in your...
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Overall 8
8.0

Plain Sight

Square-Go
30 April 2010
  • Excerpt: Plain Sight is a triumph of intelligent creativity, it’s not going to change your life, but it’s going to guarantee you some innovative fun for a rather scant price tag. The game revolves around the simple concept of guiding your very own robot ninja around three dimensional floating environments with the goal of slaughtering identical robots controlled by other players online.
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Overall 8
8.0

Fallout 3: Mothership Zeta

Square-Go
29 April 2010
  • Excerpt: So, here it is. The fifth and final addition to the Fallout canon ( and we mean it this time ). By this point, fans will probably have explored most of the Eastern Seaboard thanks to the four previous content downloads, so surely the next logical step would be to explore further west? Nope. Bethesda have decided otherwise and placed The Lone Wanderer’s next adventure as a much more galactic affair.
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Plain Sight Review

VideoGamer.com
27 April 2010
  • Excerpt: In the process of reviewing Plain Sight, a raging conflict has stirred up within me. My head has become an arena for two voices as they shout and scream at one another to become the dominant point of view driving the prose. One voice is desperate to like the game; wooed over by the talents of an independent development studio, ninja robots, and stylish cel-shaded visuals.
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Overall 7
7.0
Features 6
6.0
Gameplay 8
8.0
Graphics 7
7.0
Sound 7
7.0
Lifespan 7
7.0

Plain Sight

Gaming Target
26 April 2010

Review: Plain Sight (PC)

Diehard GameFAN
25 April 2010
  • Summary: Plain Sight is a fun game with a clever concept that adds just enough new stuff on top of familiar ideas to make it accessible to first-time players. The gameplay is addictive, the matches are fast-paced and the game has just enough to offer to keep you playing for quite a while. At ten dollars, Plain Sight may not look like much, but it is a game that hits all the sweet spots without being too much of a risk if you are still on the fence.
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Overall 6
6.0

Plain Sight Review

GamerNode
21 April 2010
  • Excerpt: I think it’s safe to say that I haven’t played a game like Plain Sight before. That is a common statement when you’re dealing with independently developed games. Without the constraint of the almighty publisher above your head, pelting you with focus groups and market research, you can develop a game in your ultimate vision.
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