Reviews and Problems with Pirates of the Caribbean
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Review: Pirates of the Caribbean PC Game
30 April 2012
Excerpt: I admit being perturbed at the name change. Don’t get me wrong, I LOVED the movie Pirates of the Caribbean. But I also loved that Seadogs was made by a small company I’d never heard of. I loved that they were making a sequel. But I didn’t love that Disney came along and bought that sequel and slapped their logo on it.
Excerpt: For the sake of not having the movie endlessly point out a desperate need to retrace the path taken by the trilogy's heroes, in a somewhat "personal" manner, the boys (and gals?) at Eurocom fawned around Disney...
Excerpt: When a movie reviewer sits down to watch the movie he's supposed to write about, he's relatively certain that it's not going to break down halfway through, and then need to be watched over again from the beginning. Book reviewers can be pretty sure that the manuscript they're sent by the publishers won't be missing the final chapter.
Excerpt: I really enjoy pirate games. Sailing the island-rich waters of the Caribbean in search of plunder and buried treasure, taking your share of the riches of the New World with cutlass and cannonball, and profiting from the wars between the colonial powers of the day. Now that's good stuff.
Excerpt: On the off chance you haven’t already read a dozen reviews of Pirates of the Caribbean , released in early July by Akella and Bethesda Softworks, you might wonder if it has anything to do with the movie, or if it’s just a game where you play pirate. You might also wonder, upon seeing Akella over there in the first sentence, and perhaps knowing something of Akella’s track record, if the game is any good.