Reviews and Problems with Pirates of the Burning Sea
Showing 1-10 of 37
18 November 2009
Summary: I was Flying Lab Software (the game maker) subscribed customer for 7 months and you'd think they'd care about customer loyalty, right? Their customer support has no understanding of such basic things as "customer appreciation" or "customer satisfaction". They don't even have a phone to call in, all communication is done over e-mail. Too bad such a promising game must suffer from incompetent customer support.
Summary: This game is truly addicting. I've played it since beta, and it is now a year and a half later. I've gotten bored with it and tried to quit to play other games, and it always sucks me back in. It can be difficult to get pvp sometimes, but when you get a big 6v6 ship battle, or especially a massive 24v24 pvp port battle to take an enemy town, it's a huge rush. It's got everything.
Summary: While I enjoyed this game initially with all the different kinds of ships and all the personalization capabilities the game's ugly side reveals itself towards the end. As players will find themselves running a gauntlet of endless grinding, game bugs, unbalanced PvP, as well as economic baggage that seem to be intentionally designed to make it impossible for solo players or players who can't find a good guild to join to obtain decent ships.
Summary: Should be amazingly fun but too many bugs and abuse/cheating scenarios create too many situations frustrating and inevitable loss. Up the FUN factor and dont penalize all customers for the sins of some is critical to building a community and sustainable MMORPG... Even for genre fans.
Summary: Over the past 10 years of gaming i have played hunreds of pc games. Over the past 12 months i have played most of the new releases and a lot of WOW but as a mature gamer i am anticipating the release of the new MMO Conan game so i thought potbs would be a good stopgap until it arrives. I am largely disappointed in this game. It lags terribly and to say it is an online game the world feels very underpopulated with other players...and thats on a busy sever.
Summary: Simply put, a terribly dull game. Sword fighting requires nothing more than button mashing, and open sea combat is painfully slow. Given that these elements make up 95% of the gameplay, there really isn't enough to do to warrant playing for more than a few days. Graphics and sound are bland but generally on par with what other MMOs offer. Sound is unmemorable. Overall, the game plays, looks, and sounds mediocre.
Summary: It's a good 40 hours of fun. That's about it unless you really enjoy the pvp as the AI in pve isn't all that great. The missions throw some you into some interesting scenarios but how many different combination of ship to ship combat can you come with? Right not many.
Summary: At first this game seemed like "Generic MMO 2.0... Now with Pirates!" After playing it for a few weeks, however, I find that I'm really enjoying it. In fact, the more I play the better it gets. The combat is interesting, the economy is engaging and the grind is barely noticeable. If you decide to try this game out, stick with it through the difficult learning curve and you'll bee well rewarded.
Summary: I have put about 10 hours into "Pirates" so far and must say there is an enormous amount of potential for this game. The visuals are very nice with ship to ship combat looking great and character models all looking very sharp. So it's pretty to look at but how does it play? So far I am impressed with the sheer depth of this title.