Reviews and Problems with Penumbra Overture Episode One
Showing 1-10 of 38
20 October 2011
Summary: This game was a complete failure for me, it wasnt scary, just a bunch of dogs and spiders in an abandon underground facility, but i found the game entertaining for a couple of hours. Also very nice scenarios and puzzles.
Summary: I don't understand where all the negative feedback for this game is coming from. Everyone is complaining about the controls and combat? If you know how to operate a keyboard, then you won't have a problem. I just finished the game and had to use a trackpad instead of a mouse, so it obviously isn't too hard to manage. Yes, combat is difficult, but it's not a combat game. You're supposed to outwit the enemies so that you don't have to fight them.
Summary: When a genre starts to feel a little too familiar, both gamers and big developers often turn to smaller indie game-makers for something fresh. This was certainly the case with Frictional Games' Penumbra, a survival horror set in a forgotten mine buried in Greenland's glacial ice. What began as a demo designed to showcase the studio's in-house HPL engine ultimately led to a collection of three titles: Penumbra:Overture, Black Plague, and Requiem.
Summary: plenty of atmosphere await the PC gamer willing to give this title a chance despite some negative feedback here on Amazon- the bleak, scary and oppressive atmosphere here in spades will immerse you in the game, and the finale is satisfying - heck you may even develop some affection for the characters if you play the game in different sessions Well done then to the developers. The second game in the Penumbra series is also good, but the third is a bit of a stinker really.
Summary: First and foremost, this is a far cry from the normal adventure game. However, that does not mean it follows the usual conventions of a first-person shooter, although the game does try to blend both into a new gaming experiences. Add in an extra part horror and stealth-game and you have this unusual experiment. And, for the most part, I believe it succeeds, very well.
Summary: I'm not usually a fan of puzzle games. Most of the games I play are shooters, like Doom. When I saw the screenshots and read about this game though, I had to give it a try and I'm glad I did. My favorite aspect of the Penumbra games is the environment. Everything looks so dirty and run down. The ambient sounds are amazing, like the sound of wind whistling through the air shafts and dripping water. The physics in the game are lots of fun to play with.
Summary: I picked up Penumbra because I was really interested in the theme. Story wise: you receive a letter from your missing father one day, telling you to burn all the contents of a chest in your attic. Instead, you look at the contents and find a map with a small area circled on it in greenland. So, you go to the location on the map, and a blizzard hits! You stagger through the blizzard, and find a small access hatch in the ground.
Summary: what penumbra: overtrue lacks in great gameplay and steller graphics it makes up for with bucket after bucket load of suspence and atmosphear, one of the only games i've actualy been AFRAID of.
Summary: I am a big fan of adventure/mystery/horror games and I have played many games with different levels of difficulty. However, Penumbra Overture is a torture. First of all, having to use the keyboard for almost everything is annoying, yet much more when you have to press several keys at the same time to make something happen, and when something finally does happen, you didn't even know which key triggered the action!