Reviews and Problems with Penumbra Overture Episode One
Showing 1-10 of 15
2 December 2012
Summary: Unlike most games out there, Penumbra: Overture isn't exactly "packed to the brim" with content, but it's still pretty damn good. I played Amnesia: The Dark Descent before this one, and I still find Penumbra just as enjoyable. The writing is unarguably clever, and does nothing but add interest and atmosphere to the game while taking away absolutely nothing. The psychological and physical horrors in this game are well done.
Summary: Having played Amnesia and being terrified witless, I decided to buy Frictional's first foray into Survival horror, and first game ever. First, the positives. It's very atmospheric; the environments are creepy & unnerving and the first encounter with an enemy is unforgettable. Certain plot elements are well done and the character of Red is memorable.
Summary: I originally only bought this game as a DLC of sorts after playing Amnesia: The Dark Descent and, while this is a great game, barely holds a candle to Amnesia: The Dark Descent's spooky, dark gameplay. One thing this game does excel in is puzzles! A lot of puzzles! I bought this game for atmospheric mood and drama (Which I easily got) but puzzles sometimes ruined immersion as there were almost too many so, in conclusion, if you want a dark, atmospheric mood alongside...
Summary: Most survival-horror games try to increase the tension by having you play a character a bit less powerful than your average steroid-using, armed-to-the-teeth action hero, but with Penumbra, Frictional have gone too far and forced you to play as someone apparently suffering from serious mental and physical disabilities. The protagonist is, for example, only ever capable of doing one thing at a time. Say you want to pick up a chair or similar debris to barricade a door.
Summary: To be honest, Penumbra: Overture is a brilliant horror game. The first time I saw a wolf, I panicked and thought to myself "WTF IS THAT THING?!" But after a while I noticed the plotline made no sense. Firstoff, after playing the later games the plot seemed to deviate more and more from the direction it originally headed: Finding your missing dad. Tons of the plot was left unexplained and I was really confused.
Summary: The atmosphere in Penumbra: Overture is great. It's dark, creepy, lonely, and cold. The physics engine is okay, with some flaws here and there, but nothing worth seriously complaining about. The moving of objects and melee actions can take getting used to, but once you're comfortable with the physics engine, it works okay, although far from perfectly. The game flows through the story smoothly without any frustration or senseless puzzles/problems to be solved.
Summary: This game was a complete failure for me, it wasnt scary, just a bunch of dogs and spiders in an abandon underground facility, but i found the game entertaining for a couple of hours. Also very nice scenarios and puzzles.
Summary: This is a game that I really, really want to like. It has a very interesting setting, and it does a fairly good job of establishing a feeling of extreme isolation in a long-abandoned facility, buried beneath a frozen and remote corner of the earth. I also really want to like the game for its eerie use of the glowstick/flashlight mechanics, ensuring that you are always just blind enough to be slightly creeped out by the dark. HOWEVER.
Summary: I played through Penumbra Overture in the middle of the night at a friend. We both completed it that night and helped each other with puzzles etc. That was a perfect way of playing it since we had 2 brains and we didn't freak out since we weren't alone. We played Black Plague with the same effect. To the actual review: This game is definitely worth playing if you like horror titles.