Summary: This is a game that warrants a double take. When you first hear the concept it seems strange. A dystopian border patrol simulator. While at first the premiss of this game may disinterest many people browsing the large selection of games on steam. Trust me this game deserves your inspection. While its not your typical simulator it does a great job of putting you in the game's world. You are a citizen of a communist country called Arstotzka.
Summary: To be honest, I didn’t know what to think when I first learned about Papers, Please. A game about running your own immigration control booth in a communist nation with MS DOS like graphics and no gameplay other than stamping Accept or Deny? Little did I know that I was in for a thrilling game with surprisingly complex puzzle solving and moral choices that never boil down to just right or wrong. The gameplay seems simple on the surface, but it slowly evolves over time.
Summary: Based on the positive reviews and score this game has received on Metacritic, I gave PP a try. I was utterly disappointed. The gameplay is entirely based around being presented with information and then having to verify that the information matches criteria specified at the start of each day. A typical early scenario would involve being handed an ID card and a work permit.
Summary: I really thought that a game that involves processing paperwork repeatedly might be you know, boring. But so many other reviewers said it didn't, so I gave it a try. And it was sort of like pushing paperwork around which is, for me, boring. Sure, it has a nice art-y point (kafkaesque bureaucracy is terrible), but I knew that without having to pay $10. After about an hour of pushing paperwork around and trying to keep track of the rules, I lost interest.
Summary: Papers, Please is a game that seems to have pulled off the impossible. It has turned the tantamount example of tedious work known to man into a creative, and sometimes exciting, piece of art worth checking out. I, like most reviewers out there, am fascinated by this game, and would suggest it to my friends. However, even though the game's concepts are great, they cannot escape the mind numbing grind it is centered on: going through checklists and filing paperwork.
Summary: It's good for what it is, the worst thing I could say is that it perhaps gets a bit tedious at times. For a game that looks like it does, it does quite well for itself. It's really innovative and I've never played anything like it; as an immigration inspector, you must determine the validity of each person's a passport and supporting documents by comparing them to rules and regulations given to you you can eye most of the stuff, but if you aren't sure there is an...
Summary: Yes, it could be considered repetitive and monotonous, but the goal of this game is not to be action packed. Rather it is to make you think. Finding discrepancies is surprisingly engaging at points, and while trying to keep all the specific papers, stamps and whatnot organized and in your head can be difficult and occasionally overwhelming, it proves to be a surprisingly engrossing and sometimes even addictive. Along with a unique art style, amusing dialogue.
Summary: Remember those movies where there's a scene with an immigration officer saying "can't get in without a ticket?" Well now you can play as that guy, and do things differently in my case. This is a game where you play as an immigration officer, determining the outcome of immigrants coming in to this bad bad country that you work with. Its soooo much better than it sounds. You check inconsistencies in people's passport.
Summary: This game is either for you or not. But when it's for you, jeez! It's quite addictive, and superbly dark in parts, considering you may have to make the choice over Heat and Food to keep alive, or Medicine for your sick son. The stories of the immigrants may even compel you to break the rules and admit them, even if it costs you food for the evening. A beautifully crafted game, that leaves you questioning yourself, and your morals.