Excerpt: There seems to be a growing rift lately among FPS. On the one hand there are the fans of the reality based shooters such as Half-Life, Thief, & Red Cell while on the other hand there are the fans of the old school style shoot em ups such as Doom, DukeNukem 3D, & Serious Sam.
Pros: Great graphics as well as sound effects, Not a short game, many hours of play here, Many varied environments, Cheap (I found it in the bargain bin for 19.99)!
Cons: High system requirements, Enemy AI not the greatest, Some frustrating game play elements
Excerpt: Painkiller, the newest game from Dreamcatcher and People Can Fly. At first sight it looks cool. I mean, a game that beams out thoughts of Hell, magic, demons, devils, gothic and zombies always leaves a good first impression. However, there are some things that are less great.
Excerpt: It's been almost a year since Fight Night Round 3 was released to critical acclaim on the Xbox 360, so it's curious to me that EA would wait this long and then deliver the same game again. But here it is: it's got all the hard-hitting punches and great boxing action of the 360 version.
Excerpt: Painkiller is a first-person horror shooter, designed to satisfy the gamer's hunger for intense, fast-paced action. You play as Daniel Garner, a seemingly regular guy who as just been killed in a horrific car accident.
Excerpt: GGMania has posted a brief preview of Painkiller, with more impressions of playing the single player demo of the upcoming first-person horror shooter from People Can Fly (ex-members of Lemon Interactive) and Dreamcatcher Interactive. We also grabbed 25 new screenshots from the demo.
Excerpt: If an easy comparison could be made between film and game, Painkiller falls into the slasher-horror genre. It has wanton violence and a plethora of monsters that are pilfered from every satanic verse, medieval horror and book of the dead written.
Excerpt: After a love-hate affair that lasted weeks, I decided that I really didn't like Fight Night Round 2 as a boxing game. Sure, it was fun as hell, but the changes made from Fight Night 2004 just moved the series further away from my crazy fantasy world where we could get a fun yet realistic boxing...