Excerpt: There seems to be a growing rift lately among FPS. On the one hand there are the fans of the reality based shooters such as Half-Life, Thief, & Red Cell while on the other hand there are the fans of the old school style shoot em ups such as Doom, DukeNukem 3D, & Serious Sam. Among these groups there is a fair amount of animosity regarding FPS game design and fans of the first style are often not fans of the second style and vice-versa.
Pros: Great graphics as well as sound effects, Not a short game, many hours of play here, Many varied environments, Cheap (I found it in the bargain bin for 19.99)!
Cons: High system requirements, Enemy AI not the greatest, Some frustrating game play elements
Excerpt: It's been almost a year since Fight Night Round 3 was released to critical acclaim on the Xbox 360, so it's curious to me that EA would wait this long and then deliver the same game again. But here it is: it's got all the hard-hitting punches and great boxing action of the 360 version. While this port is still excellent, what little the PS3 version adds isn't quite enough to make up for what we lose in the rush EA had to go through to deliver this for the PS3's launch.
Excerpt: Painkiller is a first-person horror shooter, designed to satisfy the gamer's hunger for intense, fast-paced action. You play as Daniel Garner, a seemingly regular guy who as just been killed in a horrific car accident. Trapped in a dark and unwelcoming world between heaven and hell, you struggling to uncover the reasons why you've been denied entry into heaven.
Excerpt: GGMania has posted a brief preview of Painkiller, with more impressions of playing the single player demo of the upcoming first-person horror shooter from People Can Fly (ex-members of Lemon Interactive) and Dreamcatcher Interactive. We also grabbed 25 new screenshots from the demo. Painkiller is a first-person horror shooter, designed to satisfy the gamer's hunger for intense, fast-paced action.
Excerpt: In these days of historical, realistic, and tactical shooters, we can easily lose track of what made first-person shooters so popular in the first place. Remember? It’s just plain fun to fight off hordes of monsters with an arsenal of weaponry, blazing away as you run right at your enemies. Stealth? Stealth?!? We don’t need no stinkin’ stealth! Well Painkiller is here to remind us what the glory days of first-person shooters were like, except with better graphics.
Excerpt: Boxing games are difficult to make. I've had a long history with them myself, lamenting the success of button-mashers and enjoying the smarter ones over the last twenty plus years. EA, the king of sports games, has not had a terrible amount of success in the boxing genre, but they've been refining their formula for years now.
Excerpt: After a love-hate affair that lasted weeks, I decided that I really didn't like Fight Night Round 2 as a boxing game. Sure, it was fun as hell, but the changes made from Fight Night 2004 just moved the series further away from my crazy fantasy world where we could get a fun yet realistic boxing game.
Conclusion: Wrap-Up: Painkiller is a great single player first person shooter, fast paced, heavy action and rockin soundtrack make this the Resident Evil of the FPS world. You can play for 20 minutes, you can play for 4 hours, however long you want to frag the minions of hell, they’ll be there for you.
Excerpt: Graphics & Sound: Painkiller takes on a very demonic, Doom style look to it, complete with zombies, graveyards, catacombs, banshees, and generally everything evil looking. There aren't many well lit places, but this wasn't done to cover up the engine's faults. The levels are simple but nicely detailed, and the enemies' movements, looks, and characteristics look splendid.