Fun and easy to learn, but also detailed and authentic
C. Keeling "Severian", Amazon
5 October 2009
Summary: Order of War ([...]) is an excellent entry into the World War II real-time strategy genre. Although this type of game isn't new, Order of War provides new ideas and a fresh perspective on the typical (and not-so-typical) battles of the Second World War. For one thing, you can command hundreds of men and vehicles in even a relatively small engagement. Some of the larger battles are so immense that it's hard to keep your units on the screen!
Summary: Bought Order of War about a week ago and spent something like 25-30 hours playing it. Being a fan of WWII RTS games for years (CoH, WiC, MoW) I got interested by the opportunity to play WiC-like battles but on larger scale and with nicer graphics - and actually haven't been disappointed yet. OoW plays like a decent and well-balanced strategy game with cool visuals and quick-paced gameplay. There is no resource-gathering and base-building.
Summary: I'm not sure what the two people below are talking about, but I just bought my copy from Amazon.com (arrived yesterday) and was able to install without any problem. It does use Steam, but it accepted my reg code without any problems. Steam won't activate games that are trying to be installed before the release date, so maybe that was the issue? Anyway, the game also came with an extra unit (the Heavy Bomber) that other retailers don't include.
Conclusion: I had no problems installing this. You only need to activate the keycode on steam and install the game from disc. Takes minutes. very nice graphics and sounds and is, in my opinion a very creditable rts. Holding keypoints can make the game a very tactical affair. No base building required, holding flag points earns you points for buying reinforcements and/or air/artillary strikes. Plays similar to COH/World in Conflict.
Conclusion: Just finished the game and spent some really exciting hours with it so I would love to share with you my views on "Order of War" title. First off I should I say that I never considered myself an RTS fan (shooters is my passion actually). That's probably why I was advised to try namely this game. And yes, the absence of head racking micromanagement, production and recharging was what I greatly appreciated in this game. OOW is all about dynamism.