Reviews and Problems with Nick Chase: A Detective Story
Showing 1-10 of 10
User review by nancyb
9 July 2010
Summary: This was a lot of fun but could also be frustrating at the same time. You're Nick Chase, a private investigator (trench coat, fedora, voice sounds like you've gargled with razor blades) a la 1940s Film Noir (lots of shadows and shadowy people...). You won't find anything sunny in this game, but then, it wouldn't be Film Noir if it did. ;-) Nick narrates, and it's up to you to decide what to do in any particular room or area, usually.
Summary: I guess I must becoming a sleuth who had no idea he could be one as I have enjoyed Nick Chase's investigation as much as I did those of Nancy Drew and Rhianna. Originality is present right from the start, here. Using bullets as hints is really cool. But I felt sorry for the solitude Nick has to live in, penniless, always hoping someone will one day bring a case to solve, and with a loving fish for sole companion.
Summary: As far as originality goes, this one tops my list. Set with a comic-book styled theme, the scene transitions and art work/background are simply stunning to play with. While the in-game mini-games may not be my favorite part (see: pressing light buttons in the elevator) most are just hard enough that it keeps my attention while not being overly-easy or out-of-character for the story.
Summary: Normally I don't care for cartoonish graphix but this was a nicely done, adventure/HOG with emphasis on adventure. The puzzles are more interesting than most, voice-acting and music complement it nicely, and the story does hold interest. If you're looking to dip your toe into adventure games, but afraid to get snarled in a complex game, this is a good starter to build skills.
Summary: The quality of the art and fx in this game was fantastic- I felt like I was playing through a graphic novel. Unfortunately, the game play for Nick Chase: A Detective Story was slow and simple. The storyline (at least as far as I played without buying it) was very linear. There was no voluntary travel by the player between locations. Scenes had only a couple tasks each, and didn't require much critical thinking.
Summary: I'm glad I got this game on Gamefish's 2.99 special. Game is too dark to be able to see the items. Also, when you have to leave the game you have to redo the scene from the beginning. I got just a few pages into the game and am going to delete it.
Summary: The game has an interesting, unfinished and sometimes chaotic story. (How did the protagonist get that manuscript back?) The design, the voice acting and music creates a fantastic noir atmosphere. The major problem is the shortness of the game.
Summary: 3.5 really. Just finished playing, although there were moments when I didn't think I would be able to get through it. Did rely heavily on the walkthrough at some parts. One of the minigames that repeats between levels (place the road tracks) stumped me repeatedly, so I was bothered that I had to skip it not once, but every time.
Summary: I didn't care for the game. Unlike most of the other reviewers, I had problems with the mini-games, and most of the "instructions" were so sketchy as to be worthless. I either skipped most of them, or followed the walk-through, which in my opinion, should not be necessary in order to play a game. A bit more guidance would be welcome.