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Neverwinter
8.7 out of 10

Neverwinter

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Reviews and Problems with Neverwinter

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Overall 9
8.5

Neverwinter

Auracore MediaWorks
7 September 2013
  • Summary: Neverwinter is a solid gaming experience only slightly marred by some poor design decisions.
  • Pros: Solid gameplay; nice variety of missions; player created content; neatly mixes single player RPG ideas with an MMO.
  • Cons: Runs on fourth edition rules; free-to-play content is intrusive; level-up mechanics are poorly thought out.
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Overall 9
8.8

Expert Review

GamingNexus
6 September 2013
  • Summary: Neverwinter, from developer Cryptic Studios and publisher Perfect World Entertainment, is a free-to-play massively multiplayer online role-playing game set in the Dungeons & Dragons universe, or, more specifically as the game's title suggests, in and around the Forgotten Realms city of Neverwinter.
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Overall 8
8.0

Neverwinter

Gamezebo
9 August 2013
  • Summary: D&D action and instances galore
  • Pros: Nice cinematic feel provided by cutscenes and voice-acted NPCs. Action-based combat is different enough to be refreshing. The Foundry allows players to create their own quests and campaigns.
  • Cons: Instanced content may not be everyone’s cup of tea. Crafting and currency systems are complicated and confusing. PvP isn’t very robust at the current time.
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Overall 6
6.0

Neverwinter

Strategy Informer
6 July 2013
  • Conclusion: Neverwinter is a polished, if uninspiring MMO. There's a welcome fluidity to combat, but it doesn't do anything innovative, taking the successes of Star Trek Online and implementing them in a D&D world, as well as borrowing from other post-World of Warcraft action-orientated MMOs.
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Neverwinter

NZGamer.com
3 July 2013
  • Excerpt: Cryptic’s Dungeons and Dragons MMO tried to breathe some new life into the free-to-play MMORPG genre, but..
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Overall 8
7.5

Neverwinter (PC) Review

ztgd.com
27 June 2013
  • Excerpt: Jae dives into Cryptic's latest free-to-play title and writes a lot of words about it. Read them all!
  • Pros: + Quick, enjoyable combat, + Class builds customizable on the fly, + Light crumbs quest tracking, + User made content via the Foundry
  • Cons: Linear experience, Uninspired quests, F2P model borders on the wrong side, Lack of variety in end game content
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Overall 8
8.0

Neverwinter Review (PC)

gamingshogun.com
27 June 2013
  • Excerpt: Zohar Scourmont had a very long day. He had worked the murder of a Fernor commoner and arrested the kidnapper of the High Judge and helped saved her. He was weary to the bone and heading across a field on his way home.
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Overall 8
8.0

Neverwinter review

GamesRadar
26 June 2013
  • Conclusion: "...enormously fun at launch." "The cash shop...sells non-essential but very useful items...at some relatively steep prices." "There’s no denying that Neverwinter is derivative."
  • Pros: Finely tuned action combat, Deep character customization, Convenient access to lots of activities
  • Cons: Generic, stock fantasy setting, Lack of innovation, Repetitive questing
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Overall 7
6.8

Neverwinter

IGN
26 June 2013
  • Conclusion: Neverwinter isn't a hardcore MMORPG, nor is it likely to compel you to cast aside your current favorite MMO to devote your full attention to it. But taken in small doses, it's a generally fun and free romp through one of fantasy's most beloved universes, and the player-generated Foundry missions...
  • Pros: Player-made quests, Diablo-esque combat, Great use of D&D
  • Cons: High cash shop prices, Too many instances
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Overall 8
8.2
Value for money 9
9.0
Gameplay 8
8.0
Graphics 8
7.7
Sound 8
8.0

Neverwinter

impulsegamer
1 June 2013
  • Excerpt: In my opinion the best and greatest Dungeons & Dragons game was the Baldur's Gate series that successfully managed to combine a number of elements from this pen and paper (PnP) live role-playing game to create a rich and meaningful video game.
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