Summary: From my point of view, the game is entertaining, but I don't think it's for everyone. It's a hardcore RPG that may seem a bit overwhelming when getting started. I suggest reading the manual if you're not a D&D player, although it's long and monotonous and gets confusing at times; it helped me a lot. The first half hour in the game you get a series of mini tutorials which are extremely boring, but as soon as you are out of the training fascilities, the game speeds up.
Summary: Neverwinter nights is a great game. the single player is a bit bland, but where the fun factor kicks in is in multiplayer. If you like playing games like Everquest, Asherons Call, Ultima Online, then this game is the game for you. It beats those others hands down, and you can always create you're own fantasy world with the powerfull toolset. Jump online into the many player servers and enjoy a great rpg experiance with as much 2-60 players or more!
Summary: Neverwinter Nights is one of the greatest RPG's (role-playing games) of all times, and I have played a lot of PC game through out my life. It has great graphics and an exciting plot. Also, it has a great attack system. The only cons I can think of are the loading screens, but they are pretty quick. This game is based on the D&D 3.0 rules, but even if you've never played D&D, like me, the game is still easy and fun to play.
Summary: Neverwinter Nights is a great single-player game. Neverwinter Nights is a great multiplayer game. Neverwinter Nights is a great all-around game. 1,2,3, the cat ran up the tree. Really, though, it is a great game. I have a sort of souped-up computer now (3 Ghz processor, 1 GB RAM, ATI Radeon 128 MB graphics card) so the graphics run smoothly no matter how high the settings are.
Summary: This easily has to be one of my favorite games right now. Actually I just finished it and am working on Hordes of Underdark. Which I am so far thrilled with, and am glad I got to use my previous character since there are tons of freakin drow. It's challenging to the point at frustration sometimes but eventually you'll win, just be sure and save before the big bosses that's for sure. You'll be fighting those buggers over and over couple times, trust me I've been there.
Disappointment after Baldur's Gate/Icewind Dale games
Bella (no, not a guy), Amazon
27 January 2004
Summary: I have enjoyed all D&D PC games since discovering them shortly after purchasing my first PC. I'm not a hack or programmer, just a regular person who enjoys fantasy and SciFi and really like the strategy and hard work necessary to beat the previous D&D games. I like finding lots of loot and saving damsels in distress, etc... However, I do not like NWN's focus on walking around, picking up one or two gold pieces, and hacking at a few smugglers now and then.
It's a Niche Game, Not Everyone Will Enjoy It Like I Did
21 January 2004
Summary: If I could think of a way to best describe Neverwinter Nights, it would be Diablo meets Baldur's Gate. The game is made by the same people that designed Baldur's Gate but it's more of a mainstream "hack and slash" adventure than an epic RPG. Don't get me wrong, the in-game story is great but it just doesn't feel like a classic RPG. One reason for this might be because of the easy-to-use Aurora Toolset.
Summary: The greatest attribute of this game is its versitility. The single player game is great fun, as well as the expansions. They all have various courses of action and intreaguing story-lines. The multiplayer implementation is dreamy for everyone but the hard-core RPG`er. The User-made modules allow for endless replay value.
Summary: I didn't bother to finish the NWN or SoU campaigns that come with game. Perhaps I am missing out, but once I stated playing on-line, going back to playing solo was, by comparison, boring. The on-line community for NWN is outstanding and provides opportunity for all types of D&D play styles, from hack and slash to non combat roll playing, with much in-between. There are a number of creative and dedicated people who have created worlds to explore and welcome all.
Summary: After the release of the Baldur's Gate franchise, players were amazed by the level of depth and scope that could be crammed into one gaming experience. Bioware had successfully captured the D&D tabletop experience, enriching it with superb graphics, a likable cast complete with convincing voice-dialogue, and a fantasy world immersed in epic grandeur.