Summary: Nw2 motb is the expansion and the direct sequel to Neverwinter Knights 2 original campaign, which not only managed to improved upon what nw2 oc did right; but also fixed many of the technical issues that plagued it before.
Summary: This is a great pickup of the original campaign. However, in the epic level ranges I found myself constantly micro managing buffs simply to keep my head afloat. After a while it simply becomes a tedious process. The story, however, was pretty fantastic for this type of game.
Summary: Purchased these modules to complement the original campaign. They seem to be working well, have only gone a little ways in the Storm of Zehir and plan to finish it before continuing in Mask of the Betrayer.
Summary: Unlike Bioware's somewhat predictable expansion packs to NWN1, Obsidian takes us by surprise in Mask of the Betrayer, reinventing that very commercial genre of RPG add-ons from the ground up, and giving us something that is qualitatively and experientially quite different than 'vanilla' NWN2.
Summary: I really love the NWN2 series. But to be honest with I am a little disapointed with this one so far. I have mixed emotions about the play method used in this particular game. At some point in the game you realize you are a spirit eater which requires consuming various spirits within the same area of...
Summary: This expansion definatly had some improvements over the original when considering basic gameplay, it also does referance the first storyline and explains what happened to everyone loosely based on how you answer a few questions regarding your path of playing.
I thought it was actually better than the original campaign
Brian Baker, Amazon
23 July 2008
Summary: I've played most of the major BioWare (as well as others') RPGs -- Baldur's Gate, Planescape, even the most of the original Ultima series -- and really enjoyed this game. Engaging story line, rich characterizations, good NPC AI, immersive environments.