Summary: With the excess of games being released through Steam's Early Access program, it's always pleasant to see particular titles that switch to full releases. Nether entered Steam through Early Access and eventually transitioned to a full game release and in turn switched to three tiers of entry.
Excerpt: Dilapidated landscapes of an urban sprawl are littered about with fractured telephone and light poles while rusted vehicles that have long since been abandoned litter the roadways. This post apocalyptic environment is the setting for Rust, er, I mean, State of Decay. Wait, not that… Day Z?
Summary: When last the derelict, zombie-infested streets of Nether, it was an inhospitable place, difficult to access but ultimately rewarding if you could stick to it. Well, it’s been a few months since then. How does it fare now? It seems like a lot of the issues I had with Nether have been addressed.
Summary: Following in the footsteps of DayZ and its many copycats comes Nether , a game that looks very similar on the surface and is, well... very similar at its core, too. Its current early access state does it no favours but Cubed3 endures to bring readers this review.
Conclusion: Although Nether still has quite a ways to go until it can offer a rich and fulfilling experience, it's definitely looking like it's going to get there. There are many things missing, but, to be fair, it's still early access.
Pros: + gorgeous visuals, + very tense, + highly atmospheric
Cons: - Early Access, - not much to do, - other players
Summary: The popularity of postapocalyptic survival games has been explosive, and it has become increasingly critical to offer a fresh take or risk being lost in the bedlam. Nether, however, is a first-person online survival shooter that doesn't strive to reinvent the wheel.
Pros: The world is dark, often compelling, and well realized, Nothing beats the thrill of dodging players and enemies, Melee combat has a weighted, organic feel
Cons: Immersion is harmed by invisible barriers and objects that can be clipped into, Enemy AI is too sensitive at times, Players don't cooperate even in co-op focused circumstances, Guns display arena-like performance, Bugs and glitches hamper the experience
Conclusion: My opinion of Nether changed vastly in the days I've played it. There were moments of grandeur, there were moments of failures. There were moments where I found myself awestruck by beauty, and moments where I was equally dumbfounded by the glitches or technical failures I encountered.
Summary: Nether is a fantastic experience that, in the end, comes down to personal preference on how you choose to play it. Although it looks great, it’s not without technical hitches. A couple of bugs were found that had me restarting the game, but it’s worth getting over those bumps in the road and...
Conclusion: The Short Version: Nether had potential to add compelling cooperative and social features to the DayZ survival experience, but ends up half-baked in almost every way. Released far too soon and crying out for several more months of development, it's hard to recommend this glitchy cut-throat package.
Pros: Tall and nuanced city to explore and sneak through, PvE combat can be hectic; enemies are tough and versatile, Tribes system could be refined into a game-defining idea
Cons: Full of glitches, bugs, mechanical quirks and visual cut corners, Half-cooked tribes system feels like a wasted opportunity at present, Almost nothing to do beyond killing newbies, little reason to group or level up, The wasteland swamp area is horribly empty; needs added content or complete remo...
Excerpt: Вы наверняка слышали о таких проектах, как DayZ , WarZ и Rust (его ванильная версия). А теперь вы должны знать о такой игре под названием Nether . Это, по сути, такой же симулятор выживания, который зиждется на тех же столпах, что и вышеупомянутые, но с некоторыми отличиями.