Excerpt: Massively Multiplayer Online (MMO) games are notoriously difficult to review, due to their constantly evolving feature set and rules. Akin to providing a match report of a football game at half-time, an MMO review can only serve as a document of the game at a certain point in time.
Excerpt: With MMO trappings and an unorthodox payment structure, Need for Speed World lets you start playing for free and pay if you want more. Is the extra content worth the cash or is a test drive all you need? Need for Speed World's leveling structure is at the core of its design.
Conclusion: If you are a very patient person, who likes driving through cars, and wants to spend their life trying to reach level 50, then this game is for you. Comparing NFSW to its other M.O.O.R rival, Test Drive Unlimited 2, it's nothing in comparison.
Excerpt: What do you get when you add NFS Carbon and Most Wanted together? World Need For Speed: World, or its official name World Online, was released in Summer 2010, but it never had any advertisement, so no one actually knew about it until NFS: Hot Pursuit came out.
Pros: Good range of cars – each with their own good aspects, Popular
Cons: Only 25 cars, Invisible walls, Too many Patches, Too long to level up
Conclusion: My orange Mazda crawls along the road, that's not right, it shoots across the asphalt and the landscape turns to a blur. A hairpin later, and I see a patrol car in the corner of my eye, I have grown tired of just cruising around by myself, so I speed past this enforcers, and he quickly calls for...
Summary: Ein kostenloses Need for Speed? Das klingt einfach zu schön um wahr zu sein. Leider ist es auch so. Schon schnell stellt sich heraus, dass ohne Geldinvestitionen der Spaß in Need for Speed World sehr schnell vorbei ist.
Pros: kostenloser Spielclient, echte Gegner sorgen für harte Rennen, kaum Wartezeiten bei Multiplayerrennen
Cons: grafisch veraltet, nur kurzzeitig preisgünstig, kein Schadensmodell in offener Spielwelt, gerine Auto- und Teileauswahl
Excerpt: Bien décidé à profiter de la démocratisation des Free-to-play et après avoir lancé FIFA Online, Electronic Arts gâte une autre communauté, celle de Need for Speed. L'idée est simple : se mettre à l'abri d'une perte potentielle de joueurs avec le come-back annoncé des NFS "à l'ancienne" via le...