Excerpt: Early on, there was a moment in Need for Speed: The Run that lined up perfectly. As I cut turns and broke my car in, traffic twirling around me, the Midwest landscape...
Conclusion: Generally restrictive, too linear, the story is... well... missing, the whole thing ends too fast, AI can be dim, very frustrating reset system during races.
Pros: Looks great, awesome soundtrack, racing is sometimes challenging, multiplayer can be fun;
Cons: Generally restrictive, too linear, the story is... well... missing, the whole thing ends too fast, AI can be dim, very frustrating reset system during races.
Summary: Did the pressure of trying to follow in Criterion's footsteps cause more harm than good?
Pros: Decent arcade racer; good multiplayer; lots of extras to unlock; some great locations.
Cons: Story elements are a mess; cars don't feel that different from one another; quick-time-events; goals quickly become repetitive; prone to crashing to desktop.
Review: "Need For Speed: The Run" Barely Jogs, Never Breaks A Sweat
complex.com
16 November 2011
Excerpt: It seems like every year the entire racing genre is hit with a singular wave of inspiration, resulting in a bunch of similarly themed driving games competing for top pole
Excerpt: A game that has you race from San Francisco to New York – 3000 miles, 200 racers, a $25 million prize fund and an assortment of the best road cars available – has the