Excerpt: My advice? Don't bother with any of the exterior cameras when playing Shift 2: Unleashed. Just don't. Play it as you'd drive a real car; perched behind the windscreen, head dancing to the contours of the track. Be the driver, not the car.
Summary: There's no need to shift expectations here
Pros: Intense driving action the leans towards the simulation end of the spectrum; plenty of driving assists for those who want a more arcade like experience; first-person cockpit mode puts you right in the thick of the action; loads of cars and events to try out; autolog function increases online value.
Cons: Collisions with AI traffic feel cheap and unrealistic; a few minor control issues; EA store attempts to grab money from you at every turn.
Excerpt: I caught quite a bit of flack for my review of Sony's realistic racing simulation Gran Turismo 5 . You see, I gave it less than a perfect score, which some readers didn't quite agree with - to say the least.
Excerpt: I don't know if you've noticed, but the car simulation genre is starting to get a little crowded. PC gamers have been playing the hardest of the hardcore games like iRacing and Live for Speed for years, and the console crowd has been catching up with stellar releases like Forza Motorsport 3 and the...
Excerpt: I am in favour of the RPG-ification of all things. I want points for successfully waking up in the morning, points for getting my legs through the right holes in my trousers, points for not falling over and voiding my bowels on the way to work.
Excerpt: The original SHIFT game was released in September 2009 and has sold through close to five million copies globally. Its success was propelled by the revolutionary true driver’s experience -- a game design that was heralded by critics as more visceral, more physical and more intense than any other...