Conclusion: The game is neither exceptional nor unexceptional. It draws from what made previous NFS games great and then kind of screws it up a little. It’s certainly playable, there’s no disputing that, but it just is missing that thing that makes it a truly enjoyable experience.
Excerpt: Need For Speed: Rivals Review Publisher: EA Developer: Ghost Games Platforms: PC, Xbox One, PS4, X360, PS3 Price: £49.99 Criterion are one of the UK's top developers. The Burnout series in particular is one of the best things to come out of the UK since Boddingtons draught, and holds fond personal...
Excerpt: Every time I would finish an event in Need for Speed Rivals , I would wonder why I wasn't having more fun. For everything I could tell, the game was one of the most remarkable racers I've played in quite some time.
Excerpt: As arcade racers go, there aren't many developers left making them. Sadly, big publishers have squeezed out many of the good developers from doing what they want or just closed their doors altogether, and what we're left with is games like Need for Speed: Rivals which seems to me like yet another...
Excerpt: As arcade racers go, there aren't many developers left making them. Sadly, big publishers have squeezed out many of the good developers from doing what they want or just closed their doors altogether, and what we're left with is games like
Summary: Crash, into me... Like any good racer, the Need for Speed franchise never stops moving. They've come a long way since the early '90s, though the last few years' releases have been more about refinement of the formula than anything else, moving more towards an open world structure.
Conclusion: It’s best to think of Need for Speed: Rivals as a thrill ride. Get on, scream, plead to go faster, and it will. It has some of the best car chases around, and they’ve never looked so chaotically beautiful as they do on PlayStation 4 and Xbox One.
Excerpt: With Sony's own Driveclub delayed, Need for Speed Rivals gets the distinction of being the first driving game on the PlayStation 4. Coming from Ghost Games, a new studio that includes some former Criterion staff, Rivals blends together the gameplay styles of 2010's Hot Pursuit and last year's Most...
Summary: There is no doubt that the driving mechanics of Rivals are fantastic, and most of the game's systems are a success. However, it's a multiplayer-oriented game that fails to bring players together, and the content elsewhere is merely good.
Pros: Car handling feels great. A good range of upgrades, customisations, and gadgets. Outside of bases, the game flows incredibly well. Fun "weapons".
Cons: Too few players per world make it feel somewhat hollow. Load times at bases are too long. Speed Lists feel like side missions.