Conclusion: In the end, Overlord is a pleasant mix of RTS and RPG elements with a twisted sense of humor that will certainly attract more than a few fans. Despite its limited replay value and few hiccups with controls, Overlord compensates with its innovation, well written voice acting and addictive gameplay. The bottom line is that the game, simply put, is fun!
Excerpt: Need for Speed: Carbon is the latest installment in the Need for Speed series. Despite it using the same engine like the previous game, Need for Speed: Carbon has a very different look from Need for Speed: Most Wanted, which took place in a nicely varied city. Now, Need for Speed: Carbon takes the action to the canyons; as the game's motto declares "What starts in the city, ends in the canyon!
Excerpt: EA struck a chord with speed hounds in 2003 with the street racing success Need for Speed Underground. Naturally, strong sales brought us a sequel, a handful of shoddy replicas (SRS and Juiced come to mind), and eventually the release of last year's solid Most Wanted, which launched alongside the 360.
Conclusion: THE VERDICT: Time flew by while I played Carbon and before I knew it I was nearly done with it. It seemed so much bigger than it actually was. The racing is solid, especially the drifting, where you can see yourself improve every time you play. The new canyon duel is an interesting riff on traditional racing, but it's hardly worth buying the game all over again if you've played previous incarnations. Carbon is vapid, but fun. Just know what you're getting into.
Conclusion: After watching “Fast and the Furious: Tokyo Drift”, I felt compelled to play a Need for Speed game, and as if it were destiny, Need for Speed Carbon had just been released. Having played many of the previous incarnations of the series, including Hot Pursuit and Underground, I know my way around a race track. How does Carbon compare? First, let’s discuss the most obvious area for improvement, the graphics. I have mixed feelings about the graphics.
Conclusion: But this is the NFS franchise, and in my opinion it'll only return to its glory days when the physics engine is made more realistic and when the millions of dollars spent on hiring models and actors to appear in worthless productions to further the story are cut from the game. They are cancerous growths, in good need of some radiation therapy. Still, it's a fun game with some nice innovations that almost hits the target dead centre. Maybe next time...
Conclusion: The game does press forward, and should please fans of the series, but while it is a fun racing game, the enjoyable predecessor is now available for cheaper, and may be worth picking up instead.
Excerpt: Like many other EA titles, the Need for Speed franchise goes through a fresh incarnation each year. But is this next instalment worth your hard-earned (or possibly laundered) money? With this review concentrating on the PC version (the PS2 review can also be found here and, unlike some websites, is actually different!) the answer would seemingly be that, yes, if you like your arcade racers this is worth a go.
Excerpt: Another Christmas, and yet another NFS game rolls onto the shelves. But can it possibly still have all of the rapid goodness that you remember from the old days? In short, yes. But, when it comes to the question of is it any different, you might find EA um-ing and ah-ing. First off, you get the usual intro warning all you fast and furious wannabes that when the game turns off, so does your invincibility.
Excerpt: Попадаем мы в городок по имени Palmont City. Город состоит из нескольких участков (районов), в каждом из которых имеется свой главарь. Районы, в свою очередь, разбиты на еще меньшие участки. Наша задача захватить весь Палмонт Сити, сначала масштаб задач внушает оптимизм но лишь в начале..