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Need for Speed: Carbon
6.8 out of 10

Need for Speed: Carbon

What starts in the city is settled in the canyons in Need for Sp Read more

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Reviews and Problems with Need for Speed: Carbon

Showing 1-10 of 47

Overlord

Hooked Gamers
12 July 2007
  • Conclusion: In the end, Overlord is a pleasant mix of RTS and RPG elements with a twisted sense of humor that will certainly attract more than a few fans. Despite its limited replay value and few hiccups with controls, Overlord compensates with its innovation, well written voice acting and addictive gameplay.
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Overall 8
7.8
Gameplay 8
8.0

Need for Speed Carbon

Gameguru Mania
8 May 2007
  • Excerpt: Need for Speed: Carbon is the latest installment in the Need for Speed series. Despite it using the same engine like the previous game, Need for Speed: Carbon has a very different look from Need for Speed: Most Wanted, which took place in a nicely varied city.
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Need For Speed Carbon Review

VideoGamer.com
2 April 2007
  • Excerpt: EA struck a chord with speed hounds in 2003 with the street racing success Need for Speed Underground. Naturally, strong sales brought us a sequel, a handful of shoddy replicas (SRS and Juiced come to mind), and eventually the release of last year's solid Most Wanted, which launched alongside the...
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Overall 7
7.2
Gameplay 7
7.0
Graphics 8
8.0
Sound 7
7.0

Expert Review

Kikizo
21 November 2006
  • Conclusion: THE VERDICT: Time flew by while I played Carbon and before I knew it I was nearly done with it. It seemed so much bigger than it actually was. The racing is solid, especially the drifting, where you can see yourself improve every time you play.
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Need for Speed: Carbon (PC)

Primotech
16 November 2006
  • Conclusion: After watching “Fast and the Furious: Tokyo Drift”, I felt compelled to play a Need for Speed game, and as if it were destiny, Need for Speed Carbon had just been released. Having played many of the previous incarnations of the series, including Hot Pursuit and Underground, I know my way around a...
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Overall 8
7.6

Expert Review

GameSpot
3 November 2006
  • Summary: After rebooting the franchise with Need for Speed Underground, EA has continued to produce some solid street racers under the Need for Speed banner. Last year's Need for Speed Most Wanted, which featured hilariously over-the-top live-action cutscenes and seriously tense police pursuits, proved to be...
  • Pros: More-solid FMV sequences, Loads of customization options, Solid core gameplay
  • Cons: Frustrating boss battles, Underutilizes police chases
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Overall 7
7.0

In Carbon Canyon, No One Can Hear You Sculpt...

Web Wombat
28 November 2007
  • Conclusion: But this is the NFS franchise, and in my opinion it'll only return to its glory days when the physics engine is made more realistic and when the millions of dollars spent on hiring models and actors to appear in worthless productions to further the story are cut from the game.
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Overall 8
8.0
Value for money 7
7.0
Gameplay 8
8.0
Graphics 9
9.0
Sound 7
7.0
Lifespan 9
9.0

Need for Speed: Carbon review

allaboutgames.co.uk
23 March 2007
  • Conclusion: The game does press forward, and should please fans of the series, but while it is a fun racing game, the enjoyable predecessor is now available for cheaper, and may be worth picking up instead.
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Overall 8
7.8

Need for Speed Carbon PC Review

DarkZero
1 December 2006
  • Excerpt: Like many other EA titles, the Need for Speed franchise goes through a fresh incarnation each year. But is this next instalment worth your hard-earned (or possibly laundered) money?
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Overall 8
8.1

Need for Speed Carbon PS2 Review

DarkZero
27 November 2006
  • Excerpt: Another Christmas, and yet another NFS game rolls onto the shelves. But can it possibly still have all of the rapid goodness that you remember from the old days? In short, yes. But, when it comes to the question of is it any different, you might find EA um-ing and ah-ing.
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