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Need for Speed: Carbon
6.2 out of 10

Need for Speed: Carbon

What starts in the city is settled in the canyons in Need for Read more

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Reviews and Problems with Need for Speed: Carbon

Showing 1-10 of 43

Overlord

Hooked Gamers
12 July 2007
  • Conclusion: In the end, Overlord is a pleasant mix of RTS and RPG elements with a twisted sense of humor that will certainly attract more than a few fans. Despite its limited replay value and few hiccups with controls, Overlord compensates with its innovation, well written voice acting and addictive gameplay.
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Need For Speed Carbon Review

VideoGamer.com
2 April 2007
  • Excerpt: EA struck a chord with speed hounds in 2003 with the street racing success Need for Speed Underground. Naturally, strong sales brought us a sequel, a handful of shoddy replicas (SRS and Juiced come to mind), and eventually the release of last year's solid Most Wanted, which launched alongside the...
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Overall 8
7.8

Need for Speed Carbon

Gameguru Mania
3 January 2007
  • Excerpt: Need for Speed: Carbon is the latest installment in the Need for Speed series. Despite it using the same engine like the previous game, Need for Speed: Carbon has a very different look from Need for Speed: Most Wanted, which took place in a nicely varied city.
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Need for Speed: Carbon (PC)

Primotech
16 November 2006
  • Conclusion: After watching “Fast and the Furious: Tokyo Drift”, I felt compelled to play a Need for Speed game, and as if it were destiny, Need for Speed Carbon had just been released. Having played many of the previous incarnations of the series, including Hot Pursuit and Underground, I know my way around a...
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Overall 8
7.8

Need for Speed: Carbon

ActionTrip
7 November 2006
  • Conclusion: EA tries to do a lot with NFS: Carbon, but that still doesn't help me shake the feeling that the accelerated pace of NFS releases is in many ways pointless and counter-productive. It dilutes the overall impression of the franchise, rather than make it more appealing to the fans.
  • Pros: Still a good arcade racer that offers plenty of exciting moments, cop chases right after a race;
  • Cons: Wingmen control a little clunky and ineffective, monotonous backdrops, very little true innovation and what's there is not implemented well enough, underwhelming soundtrack.
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Overall 8
8.0
Value for money 7
7.0
Gameplay 8
8.0
Graphics 9
9.0
Sound 7
7.0
Lifespan 9
9.0

Need for Speed: Carbon review

allaboutgames.co.uk
23 March 2007
  • Conclusion: The game does press forward, and should please fans of the series, but while it is a fun racing game, the enjoyable predecessor is now available for cheaper, and may be worth picking up instead.
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Overall 7
7.0

In Carbon Canyon, No One Can Hear You Sculpt...

Web Wombat
22 December 2006
  • Conclusion: But this is the NFS franchise, and in my opinion it'll only return to its glory days when the physics engine is made more realistic and when the millions of dollars spent on hiring models and actors to appear in worthless productions to further the story are cut from the game.
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Overall 8
7.8

Need for Speed Carbon PC Review

DarkZero
1 December 2006
  • Excerpt: Like many other EA titles, the Need for Speed franchise goes through a fresh incarnation each year. But is this next instalment worth your hard-earned (or possibly laundered) money?
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Overall 8
8.1

Need for Speed Carbon PS2 Review

DarkZero
27 November 2006
  • Excerpt: Another Christmas, and yet another NFS game rolls onto the shelves. But can it possibly still have all of the rapid goodness that you remember from the old days? In short, yes. But, when it comes to the question of is it any different, you might find EA um-ing and ah-ing.
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Overall 9
9.3

Need for Speed: Carbon

PC GURU
9 June 2007
  • Excerpt: A Need for Speed sorozatot a cég kanadai óriásstúdióján belül a Black Box nevű csapat készíti 2002 és a Hot Pursuit 2 óta – és ahogy az eladási sikerek mutatják (sokmilliós bestseller minden epizód), valószínűleg az idők végezetéig minden év végén elő fognak állni egy-egy új résszel…
  • Pros: + minden szebb és jobb, + az új funkciók remekül sikerültek
  • Cons: - nehézség továbbra sem állítható, - belső nézet hiánya
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