Reviews and Problems with Naval War: Arctic Circle
Showing 1-10 of 31
VERY power intensive
Ace Cooper, Amazon
29 December 2013
Summary: I really cannot say much about this game because I was completely unable to run it. It takes a extreme amount of computer power and anybody who doesn't have a gaming computer of the highest degree should instead go and buy the old-school Fleet command that is also available on download from Amazon.com.
Summary: Just like the above review, it takes a few missions until you get into the meat of the game play. Stealth also is a game changer. I use my F-35's in a stealth configuration and park them at a likely location for enemy aircraft intrusion. After I have dealt with most of the threat from the air, I load them up with air to ground and send them back in to deal damage. F-22's are also a game changer. If one though F-35's were useful, F-22 are doubly so.
Summary: Not at all a good game. Graphics are terrible and iffy simulation. Almost impossible to counter anything; the enemy has dozens of missile flying in from the other side of the map and you'll be lucky to destroy one. For the same price on Steam you can get the much better Fleet command with better graphics and simulation in a bundle with 688(I) hunter killer and sub command. Don't waste Not at all a good game. Graphics are terrible and iffy simulation.
Summary: It's no substitute for Harpoon Advanced Naval Warfare, but it is worth playing on its own account. Please keep in mind this is a naval simulator and not an RTS. If you are looking for a resource gathering, unit producing click fest this is probably not your game. But if you're looking for something not quite as intense as Harpoon Advanced Naval Warfare and with prettier graphics, you might want to give this one a try.
Summary: I must differ with the other reviews of 1 and 2 stars. This is an extremely well put-together game that is more than thrilling for those with the skill to enjoy it. Most disturbing, is that those two reviews clearly indicate that they did not play the game very much at all beyond the first couple missions. I am a longtime fan of the classic game series Harpoon.
Summary: While the gameplay seeks to imitate modern navies, the interface need not. It's pretty unfriendly and irreflective of what the player is likely to use the most. Unoptimised is a kind way of putting. The game would benefit most from mid-level saves. Currently, you cannot save your progress during a level. I would be quite evangelical about this game if you could save it during a scenario.