Conclusion: Problem is that Naval War: Arctic Circle appears to be less than finished. Turbo Tape have stated that downloadable content and updates are due, and the game world will be expanded. The graphics engine could do with a make-over as well. This being an indie game in a niche market, and considering its low price point, the community is sure to take the job of modding it into excellence into their capable hands.
Excerpt: Paradox Interactive's latest war title, from Turbo Tape games, focuses on the near-modern arena of ship-to-ship battle. Set in the year 2030, Naval War: Arctic Circle portrays a conflict developing between NATO (largely comprised of US, UK, and Scandinavian navies) and Russia in the cold waters in northern Europe.
Excerpt: Ahhh, modern naval combat. Nothing beats using every last Harpoon missile and knot of power while cleaving through seas like hot knives through butter. Overhead, Arctic air is shattered by spinning helicopter blades laden with fuel, sonobuoys, and chattering teeth as helicopter crews seek to ‘fence in’ enemy submarines.
Excerpt: Paradox Interactive's Naval War: Arctic Circle offers strategy fans a hardcore experience, simulating a great deal of factors in real-life naval combat accurately. The story pits NATO vs Russia and its allies, unfolding through cut scenes between missions. It is sort of a near-future tale of two superpowers struggling over resources, and feels quite real. Players can play from either perspective in two separate campaigns, creating additional replay value.
Excerpt: Naval Warfare: Arctic War is a simulation of naval warfare that harkens back to the previous generation's Harpoon-series. Players exercise strategic control over forces by issuing orders to individual units and groups from a Command Information Center style interface. Much like the warfare it simulates, the action in this game is much more remote than slugfests like Wargame: European Escalation.
Excerpt: Naval War: Arctic Circle provides players the opportunity to command both real life and experimental military hardware in a fight to control the supply lines and seas of the North Atlantic. As a real-time strategy game, the focus of combat relies more on stealth, detection and deployment of countermeasures than it does brute force or […]
Conclusion: If you are looking for a casual game, keep looking. If you want a game that lets you play armchair Admiral with an unprecedented level of authenticity, congratulations, you’ve hit pay dirt.