Excerpt: Sega profileert Napoleon: Total War als een “stand-alone expansion”, en dan eentje die in het teken staat van Napoleon. Empire: Total War mag dan misschien de basis zijn voor deze nieuwe game, we krijgen er best wat nieuwigheden bij. Sommige daarvan zijn zelfs terug van weggeweest.
Conclusion: By all rights, some of the benefits seen in Napoleon should be bled back into Empire, if only to justify the tensions and pain many gamers went through during Empire's early days. For technical reasons, that sadly will not be possible, and the announced cancellation of further post release support is worrying. Still, we think you'll be able to enjoy Napoleon for what it is - a finely crafted, dynamic, and engaging strategic game.
Strategy game with some profanity, violence, & open chat.
Common Sense Media
10 September 2010
Summary: Parents need to know that Napoleon: Total War is a real-time strategy game with some profanity, moderate violence, sexual themes, and open online text chatting. It’s focus is to create an accurate interactive depiction of famous French general Napoleon Bonaparte and the governments, economies, and military tactics of his time. Battles generally take place from a bird’s eye view, where we see hundreds of soldiers firing cannons, shooting muskets, and slashing swords.
Conclusion: The scope of Napoleon: Total War is somewhat smaller than previous games in the series - Research and Diplomacy have been de-emphasized, likely because of the shorter time frame in which the events in the game take place. Even so, Napoleon: Total War is such an immense title that any fan of the genre should check it out. If you're not typically a strategy gamer, there might be something in here to convert you.
Excerpt: Napoleon is one of the greatest generals in history. His conquest led the French to far away lands such as Egypt and Russia. The French empire, at its peak, controlled most of continental Europe. Napoleon: Total War chronicles the journeys of this French national hero and his armies. My history of this period is a bit sketchy, but Napoleon: Total War definitely helped pique my interest in the Napoleonic Wars.
Excerpt: Napoleon takes the global focus of the Empire Total War game and shrinks it down to the size of three campaigns and a dozen battles. The concept of a follow up game always seems to happen with Creative Assembly’s releases. The initial games are always vast and unstructured, almost too ambitious. Napoleon’s more structured campaigns and tighter turn limits give more urgency in the gameplay and I left it feeling with more sense of accomplishment.
Conquer Europe Through The Eyes Of One Of History’s Great Generals
23 February 2010
Conclusion: Concept: Jump into the shoes of France’s five-foot general and conquer Europe
Graphics: Battles are best viewed up close and personal, where you can see the violent aftermath of a cannonball landing in a sea of soldiers and the dramatic clashes of bayonet-armed infantry
Sound: A fantastic operatic score chronicles Napoleon’s rise and fall
Playability: The serviceable turn-based interface from Empire Total War returns, as do many of the legacy UI, diplomacy, and AI issues...
Excerpt: In spite of Napoleon: Total War’s apparent similarities to its predecessor, this stand-alone sequel could well herald a new format for the series. While the game retells the campaigns of its namesake in somewhat linear fashion, developers The Creative Assembly have retouched and introduced a number of new gameplay mechanics that create a much more intricate experience than any Total War game to date.
Pros: A more nuanced campaign map with greater strategic options. The introduction of attrition, unit replenishment. Spies and gentlemen are more versatile units. A finite pool of military leaders, based on historical figures, who convey genuine advantages on and off the battlefield. More diplomatic options. Looting returns. Ships can repair on the battle map. Online campaign multiplayer and drop in battles that allow an opponent to control the opposition in your campaign b...
Cons: Some might find the increased logistical nature of the campaign map burdensome. Enemy AI still lacks a killer instinct.